Jump to content

Bunker 72


pigeon08

Recommended Posts

I have an idea. Well, mabye that you would make it a bit more secret. Like instead of having a door when you come into Tenpenny Towers wich basicly says "GO IN AND LOOK! AND DISCOVER A SECRET UNDERGROUND SECRET AGENT SECRET HIDEOUT!!! secret". Mabye if you dont want to move it in tenpenny towers abye you should make it be a text on the dorr wich says "Toilets" And then a sign on like the doorknob wich says "Out of order".

 

And having a voice when you enter would be REALLY cool, but here's another idea about that: make it so that you can select what it should say! Like kindof from a terminal and chosse a couple of alternatives for an example: "Welcome mister." or you could make it say "Welcome mississ." or just off. OR mabye, "Welcome home mister." (XD that was REALLY important!")

 

And i had another idea wich would be that you can enter via the wasteland to... like the complex. For an example like having an normal toilet house (Not like an outhouse.) wich has the letters "Toilet" written on it and when you get in there will be the normal toilet place with the radio such, bot when you go down with the elevator you enter "The Complex".'

 

Well those are basicly my ideas. Hope you use them!

 

 

Bunker 72 is actually one of the best mods iv'e played actually! (actually) :wink: :wink: :wink: :whoops: :thumbsup: :thumbsup: :thumbsup: :thumbsup: :starwars: :nuke: :ninja: :mage:

Link to comment
Share on other sites

  • Replies 122
  • Created
  • Last Reply

Top Posters In This Topic

DLC support is in the works with a lot of extra stuff in the bunker so it will be worth it, sorters inlcuded

Alternative entracnce has been mentioned and good idea for sir/madam etc.

Check the intial post for ideas that are already mentioned

Link to comment
Share on other sites

This mod is insanely awesome.

 

I just can't use it for one reason. Its quiet... I hate quiet places like that.

 

I had all my companions stay in the bunker just to liven up the place.

 

Suggestion: Have NPC's in the Bunker to liven it up.

-You just discovered the Citadel after escorting Doctor Li and the others. You notify them of the bunker that you have discovered in your residence or what have you. The brotherhood dispatch 2 scribes and 3 knights/paladins or what you want.

 

That would at least liven up the place and not look like you are an anti-social wanderer.

Link to comment
Share on other sites

NPCs will be added, but only as an optional patch, keeping a set of companions there, in my case Salamander Marines and Wraiths chll out there and radio broadcasting all through the bunker will be made available so i'm not gonig to add it to the request list, also i'm dead lazy but if you want some NPC mods then ask away

thanks for your ideas

I'll try to give kudos to those who give ideas

Link to comment
Share on other sites

I would love to be able to recruit NPC's directly for Bunker 72 duty and in addition I sure would like to be able to invite Reilly's Ranger's over. And Talon Company fro the evil doers :)

Also... What about Bunker 72 clothing for sale to the public? I'm talking about real-life gear not virtual world. :)

Link to comment
Share on other sites

  • 3 weeks later...
  • 2 weeks later...
  • Recently Browsing   0 members

    • No registered users viewing this page.

×
×
  • Create New...