IceDolphin Posted March 8, 2014 Share Posted March 8, 2014 Okay so when I make mods their format is a esp by default, and to my understanding there is also a esm, so i'm wondering what are they? Yes I understand it's a type of format, but what do they do what's their difference? if someone could clarify this for me it would be greatly appreciated. Link to comment Share on other sites More sharing options...
alienzerox Posted March 8, 2014 Share Posted March 8, 2014 (edited) an ESM is a master and is beholden to no other Whereas an esp has to be connected to at least one ESM to be able to run .. ie FalloutNV.esm is all that you need activated to be able to run the game ... but all created esps & ESMs need to have FalloutNV.esm as their master bc that is what connects to all of the BSAs and whatnot in the data folder ... savvy? I think I got that right ... peanut gallery correct me if I got it wrong Edited March 8, 2014 by alienzerox Link to comment Share on other sites More sharing options...
MotoSxorpio Posted March 8, 2014 Share Posted March 8, 2014 http://www.creationkit.com/Data_fileHave a nice day. :) Link to comment Share on other sites More sharing options...
IceDolphin Posted March 8, 2014 Author Share Posted March 8, 2014 Oh, That makes sense! Esp's are basically just Modifications to the original file. Thanks for the help guys. Link to comment Share on other sites More sharing options...
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