EndgameV Posted March 9, 2014 Share Posted March 9, 2014 Hi Guys, I'm wondering if anyone could help on the issue of creating a custom Elder Scroll activator where, if the player activates it the game goes through the whole playing of the open elder scroll animation and blind the player, except through an activator not an equipable item. I've done some messing around with the default ElderScrollScript and haven't had much luck, is anyone able to help me out with this? Link to comment Share on other sites More sharing options...
Xander9009 Posted March 10, 2014 Share Posted March 10, 2014 I'd make the activator simply give the player the elder scroll so they can read it using the normal tested script. After the animation, remove the item with the script. Link to comment Share on other sites More sharing options...
EndgameV Posted March 10, 2014 Author Share Posted March 10, 2014 Hey Xander, Thanks for the quick reply and the suggestion, I was thinking and that seems like a much easier option, Thank you. Link to comment Share on other sites More sharing options...
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