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Custom Elder Scroll Activator - Scripting Issue


EndgameV

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Hi Guys,

 

I'm wondering if anyone could help on the issue of creating a custom Elder Scroll activator where, if the player activates it the game goes through the whole playing of the open elder scroll animation and blind the player, except through an activator not an equipable item.

 

I've done some messing around with the default ElderScrollScript and haven't had much luck, is anyone able to help me out with this?

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