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EW Patch3 (Changelist 402256)


wghost81

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One fix (key bindings are saved properly now), more pain for modders.

 

XComGame:

CompareUPK
Old NameCount: 33685	New NameCount: 33679
Analyzing names:
Deleted name: DEVICE_IPad2 (index = 7472)
Deleted name: DEVICE_IPad3 (index = 7473)
Deleted name: DEVICE_IPad4 (index = 7474)
Deleted name: DEVICE_IPadMini (index = 7475)
Deleted name: DEVICE_IPhone4S (index = 7476)
Deleted name: DEVICE_IPhone5 (index = 7477)
Deleted name: DEVICE_IPodTouch5 (index = 7478)
Number of deleted names = 7
New name: K (index = 18304)
Number of new names = 1
Analyzing imports:
Number of deleted imports = 0
Number of new imports = 0
Analyzing exports:
Number of deleted exports = 0
SerialSize changed: Default__XComTacticalInput (index = 33808)
	Old SerialSize: 11336	New SerialSize: 11467	New-Old = 131
SerialSize changed: Default__XComTacticalTouchHandler (index = 34033)
	Old SerialSize: 1232	New SerialSize: 728	New-Old = 4294966792
SerialSize changed: MarcPackage.boxCursor.boxCursor (index = 56674)
	Old SerialSize: 1249	New SerialSize: 8605	New-Old = 7356
Number of new exports = 0
Number of resized exports = 3
XComStrategyGame:

CompareUPK
Old NameCount: 13859	New NameCount: 13853
Analyzing names:
Deleted name: DEVICE_IPad2 (index = 2338)
Deleted name: DEVICE_IPad3 (index = 2339)
Deleted name: DEVICE_IPad4 (index = 2340)
Deleted name: DEVICE_IPadMini (index = 2341)
Deleted name: DEVICE_IPhone4S (index = 2342)
Deleted name: DEVICE_IPhone5 (index = 2343)
Deleted name: DEVICE_IPodTouch5 (index = 2344)
Number of deleted names = 7
New name: Input (index = 5778)
Number of new names = 1
Analyzing imports:
Number of deleted imports = 0
Number of new imports = 0
Analyzing exports:
Number of deleted exports = 0
SerialSize changed: Default__XComHeadQuarterTouchHandler (index = 9494)
	Old SerialSize: 856	New SerialSize: 632	New-Old = 4294967072
Number of new exports = 0
Number of resized exports = 1
Deleted names. Virtual function calls will need to be fixed again.
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Mess again, numbers in Version.txt differ.

  • XEW\Version.txt Changelist: 401776
  • XEW\Binaries\Win32\Changelist: 402256

XEW Updated files:

  • Binaries\Win32\SteamQuery.dll
  • Binaries\Win32\XComEW.exe
  • Binaries\Win32\XCOMLauncher.exe
  • Binaries\Win32\en\XCOMLauncher.resources.dll
  • XComGame\Config\DefaultGame.ini
  • XComGame\Config\DefaultInput.ini
  • XComGame\CookedPCConsole\All upks with _size file (except Startup_LOC...)
  • XComGame\CookedPCConsole\GuidCache.upk
  • XComGame\CookedPCConsole\XComUIShell_SF.upk

Binaries\Win32\Version.txt

Date: Wednesday, March 05, 2014 3:01 PM
Changelist: 402256

 

XComEW.exe

1.0.0.9040

10. 3. 2014 19:00 (probably time I downloaded it)

 

EU stays at 398179, no change.

Edited by Drakous79
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Unfortunately since the removed names are fairly early in the list for both XComGame and XComStrategyGame, pretty much every file with namelist references will have to be updated.

 

The good news is that since no new objects (export objects) were add in either XComGame or XComStrategyGame, the "regular" object references won't have changed. Also only 3 export objects in XComGame and 1 in XComStrategyGame changed, so only 3 and 1 actual functions were likely modified.

 

Also no changes to any of the "core" config files : DefaultGameCore.ini, DefaultGameData.ini, DefaultMaps.ini, DefaultLoadouts.ini.

 

So this should be a relatively seamless update using UPKmodder to update the name references in the two files.

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Yeah, I now wish that X and I had designed a little bit differently on the Reference Updater tool in UPKmodder. Currently the functionality is fairly tightly coupled into the dialogue box, which makes it difficult to create a "batch" version that doesn't require actually opening the file in a tab and launching the dialogue. Also, the "apply changes" are set up to modify the text in the text editor pane and not directly modify the file. So creating a batch option would mean a fair amount of new coding in UPKmodder, for a feature that's only useful when Firaxis drops a patch.

 

Hindsight is 20/20, as they say...

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Yeah, but considering how big an impact every patch seems to have on the modding community ... And the pace seems to be picking up. We only had 6 EU patches from 2012-2013, but already 3 for EW barely three months into 2014. OTOH, it was pretty limited, so do we guess they are pretty much done with EW, or ...

 

Magic 8-ball says: "Try again later".

 

Edit: Wiki is done for the moment. Posted a report. I'll update the patch info when I can.

 

-Dubious-

Edited by dubiousintent
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Tactical binds in this patch work once again from DefaultInput.ini.

 

[XComGame.XComTacticalInput] section is no longer present in DefaultGame.ini.

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