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I would like...


fuger

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You know how when you play broken steel in the end there's a terminal with five targets for a orbital(missle) strike but for some retarded resond you can only target two of them(citadell,mobile crawler itself) wich result in 1000 negative or positive karma depending on wich one but what about the other three (rivet city,project purity,megaton) so the request as you may have figured out is to make it possible to destory those place with the strike. Also some thing that buged me is that the mobie is not usable even if you still can't use it again fix that too please and also after you pick one you should be able to pick the rest for the strike anyone who likes my idea please let me know thanks for reading
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Can't help you with bombing Rivet City or Jefferson Memmorial, but i'd like to make a mod for an extra target that won't affect your karma, you know for straight neutral characters. Otherwise you would gauranteed get either Regulators or Talon's on your back after BS Main quest. The only problem is that I can't find a good name for the target. It shouldn't affect the Capital Wasteland too much, otherwise it wouln't be neutral.

You know any good name for a target?

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Can't help you with bombing Rivet City or Jefferson Memmorial, but i'd like to make a mod for an extra target that won't affect your karma, you know for straight neutral characters. Otherwise you would gauranteed get either Regulators or Talon's on your back after BS Main quest. The only problem is that I can't find a good name for the target. It shouldn't affect the Capital Wasteland too much, otherwise it wouln't be neutral.

You know any good name for a target? The village in between the anttagonizer and the mechenist they don't like Heros or villians so I guess they are neutral but the idea I had was to add logic to the game if the targets are on the list why don't they work are they there for decoration? that's where I got the idea besides who needs rivet city? Another point is why would the encalve leave targets that don't work on thief terminal? Any ways the village I mentioned sounds semi neutral so try that idea

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Andale and bigtown still require some drastic changes to be made to the world. What i'm looking for is some lore-friendly reason to get rid of the missiles, without doing anything to the capital wasteland. Trust me it is hard enough to create a new sequence inside the vertibird and the like to that end.
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Andale and bigtown still require some drastic changes to be made to the world. What i'm looking for is some lore-friendly reason to get rid of the missiles, without doing anything to the capital wasteland. Trust me it is hard enough to create a new sequence inside the vertibird and the like to that end.
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  • 2 weeks later...
Andale and bigtown still require some drastic changes to be made to the world. What i'm looking for is some lore-friendly reason to get rid of the missiles, without doing anything to the capital wasteland. Trust me it is hard enough to create a new sequence inside the vertibird and the like to that end.

You wouldn't have to make a new sequence I'm pretty sure the bos would be still pretty pissed if you destoryed project purity the only differance is the citadal would still be intact and the people that would normaly be dead would try kill you(elder Lyons Roth child etc) any ways they would not know or care if you destoryed megaton or rivet city so just use the same sequence for rivet & mega as if you destoryed the crawler except the part where the missle strikes as for karma project purity should be a variable depening on wheter you put the virus or not but the bos would still be pissed so consider what I told you

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