Digidice Posted September 4, 2009 Share Posted September 4, 2009 As i run trough and testing various mods and mix them togheter etc i have to run trough the DLC´s over and over. What i was wondering about is if i have a savegame with FOOK2 , MMM , FWE mixed in various ways, can i still use those savegames or are they kinda "dirty" with informations from the mods. Kinda tired running trough the DLC`s over and over to get a new savegame. Hope for some quick and good answers. PS: does an util for savegames excits, for lets say clean an savegame for mods so you can user the savegame over and add mods ? Cheers Link to comment Share on other sites More sharing options...
gsmanners Posted September 4, 2009 Share Posted September 4, 2009 In theory, you should just be able to move your player to a neutral location (neutral with respect to the mods and their effects), save the game, then quit and restart with any or all mods disabled, then save again. That last save should then be "clean" (once again, in theory). There are residual effects of mods, however. For example, if you had a mod that changed the leveled items lists and later remove it, those items that use those lists may still exhibit the modified effects. Anything that affects the free-form encounters, or other similar one-shot type mods probably leave residual effects in your game. Link to comment Share on other sites More sharing options...
Digidice Posted September 4, 2009 Author Share Posted September 4, 2009 In theory, you should just be able to move your player to a neutral location (neutral with respect to the mods and their effects), save the game, then quit and restart with any or all mods disabled, then save again. That last save should then be "clean" (once again, in theory). There are residual effects of mods, however. For example, if you had a mod that changed the leveled items lists and later remove it, those items that use those lists may still exhibit the modified effects. Anything that affects the free-form encounters, or other similar one-shot type mods probably leave residual effects in your game. Ok so using these savegames in the long run with much mod swapping would ruin and make the game unstable then i guess. Have to run the game clean with only the patch and dlc´s and running trought the dlc`s and then save to have an clean game saves to add mods to.... Thanks for the answer To bad there arent any utils that could clean out an savegame for mods Link to comment Share on other sites More sharing options...
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