rockygohard18 Posted March 13, 2014 Share Posted March 13, 2014 Ok I'm looking for information or is their a way I could fix the problem. For some unknown reason I always ALWAY crash at the end of who dares wins. I'm at the partI launch the missles at the crawler as I make my way out the door to the heli pad my game crashes or freeze. Makes no sense this is the first crash I had sense I left megaton(yeah at the start of the game) for the first time but that problem has been fixed Is their a way I can check the cell for errors or a work around? here is my mod list.Fallout3.esm=1Anchorage.esm=1ThePitt.esm=1BrokenSteel.esm=1PointLookout.esm=1Zeta.esm=1Unofficial Fallout 3 Patch.esm=1CRAFT.esm=1CALIBR.esm=1xCALIBR.esm=1FO3 Wanderers Edition - Main File.esm=1Mart's Mutant Mod.esm=120th Century Weapons.esm=1Inventory Access.esm=1AWorldOfPainFO3.esm=1DCInteriors_ComboEdition.esm=1StreetLights.esm=1RH_IRONSIGHTS.esm=1iHUD.esm=1EVE.esm=1FCOMaster.esm=1Advanced Recon Tech.esm=1Detect Traps.esm=1IMCN.esm=1aHUD.esm=1Ambient Temperature.esm=1FO3 Wanderers Edition - Alternate Travel.esp=1DarNifiedUIF3.esp=1CASM.esp=1Flora Overhaul.esp=1RubblePilesFix.esp=1Detect Traps - The Traponator 4000.esp=1Detect Traps - Perk.esp=1Detect Traps - DLC.esp=1GNR Enhanced.esp=1Advanced Recon Armor.esp=1Advanced Recon Gear.esp=1Advanced Recon Tech.esp=1Advanced Recon Tech - Detect Traps.esp=1Advanced Recon Range Finder.esp=1Advanced Recon Armor-Stealth With Drawn Weapon.esp=1Dree Perks.esp=1Dree Perks Broken Steel.esp=1Dree Perks Mothership Zeta.esp=1Dree Perks Point Lookout.esp=1Dree Perks Pitts.esp=1HKMG2277.esp=1Stg2077X.esp=1Nanomatic!.esp=1JIP Selective-Fire.esp=1MiniHideout.esp=1UndergroundHideout.esp=1HelmPOV.esp=1DYNAVISION - Dynamic Lens Effect.esp=1HKMP40.esp=1Dragonskin Tactical Outfit.esp=1DragonskinBonusPack.esp=1FO3 Wanderers Edition - Main File.esp=1FO3 Wanderers Edition - DLC Anchorage.esp=1FO3 Wanderers Edition - DLC The Pitt.esp=1FO3 Wanderers Edition - DLC Broken Steel.esp=1FO3 Wanderers Edition - DLC Point Lookout.esp=1FO3 Wanderers Edition - DLC Mothership Zeta.esp=1FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp=1FO3 Wanderers Edition - Optional Restore Tracers.esp=1FO3 Wanderers Edition - Optional VATS Halftime.esp=1FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp=1FO3 Wanderers Edition - Project Beauty.esp=1FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp=1WeaponModKits.esp=1WeaponModKits - FWE Master Release.esp=1WeaponModKits - OperationAnchorage.esp=1WeaponModKits - ThePitt.esp=1WeaponModKits - BrokenSteel.esp=1WeaponModKits - PointLookout.esp=1WeaponModKits - Zeta.esp=1RH_IronSights_Basic_VanillaPlugin.esp=1RH_IronSights_Basic_AnchoragePlugin.esp=1RH_IronSights_Basic_PittPlugin.esp=1RH_IronSights_Basic_BrokenSteelPlugin.esp=1RH_IronSights_Basic_PointLookoutPlugin.esp=1RH_IronSights_Basic_ZetaPlugin.esp=1RH_IronSights_Pitt_NewRifleSights.esp=1RH_WMK_Bridge.esp=1RH_FWE_Bridge.esp=1RH_EVE_Bridge.esp=1RH_IronSights_RemoveReticule.esp=1RH_IronSights_PL_NewItems.esp=1RH_IronSights_Vanilla_NewWeapons.esp=1Mart's Mutant Mod.esp=1Mart's Mutant Mod - DLC Anchorage.esp=1Mart's Mutant Mod - DLC The Pitt.esp=1Mart's Mutant Mod - DLC Broken Steel.esp=1Mart's Mutant Mod - DLC Point Lookout.esp=1Mart's Mutant Mod - DLC Zeta.esp=1Mart's Mutant Mod - Zones Respawn.esp=1Mart's Mutant Mod - Tougher Traders.esp=1Mart's Mutant Mod - Natural Selection.esp=1Mart's Mutant Mod - Master Menu Module.esp=1Classic Fallout Weapons BETA.esp=1F3ProjectRealityMkI.esp=1PureWater-VeryCleanLittleRad-.esp=1Realistic Interior Lighting.esp=1Realistic Interior Lighting - BS.esp=1Realistic Interior Lighting - OA.esp=1Realistic Interior Lighting - PL.esp=1Ambient Temperature HUD.esp=1Ambient Temperature - OA.esp=1Imp's More Complex Needs.esp=1IMCN - FWE Compatibility and Ingestibles.esp=1IMCN - MMM Meats, Bloods, and Eyeballs.esp=1Powered Power Armor.esp=1IMCN - 5 DLC Merged.esp=1PPA - Operation Anchorage.esp=1PPA - The Pitt.esp=1PPA - Broken Steel.esp=1PPA - Mothership Zeta.esp=1PPA - FWE.esp=1PPA - Ambient Temperature.esp=1PPA - IMCN.esp=1No Scopeless Zooming - PPA Edition.esp=120th Century v5 ALIVE (Vendor).esp=120th Century v5 ALIVE (Containers).esp=120th Century v5 ALIVE (NPC_Settler).esp=120th Century v5 ALIVE (Vault 101).esp=120th Century v5 ALIVE (RivetCity).esp=120th Century v5 ALIVE (Raider).esp=120th Century v5 ALIVE (Slaver).esp=120th Century v5 ALIVE (Talon_Regulator).esp=120th Century v5 ALIVE (Brotherhood_Outcast).esp=120th Century v5 ALIVE (SuperMutant).esp=120th Century v5 ALIVE (TEST Container).esp=120th Century v5 ALIVE (Chinese Ghoul).esp=120th Century Weapons -Plus- Reborn FWE-WMK-Calibr14_V1_70RC_18668.esp=120th Century Weapons -Plus- Reborn v1_70RC-18668-ALIVE(Chinese Ghoul).esp=120th Century Weapons -Plus- Reborn V1_70RC-18668-ALIVE(SuperMutant).esp=120th_Century_Weapons -Plus- Reborn_v1_70RC-18668_Ironsights_v1_1.esp=120th Century Weapons -Plus- Reborn v1_70RC-18668-ALIVE (TEST Container).esp=1xCALIBRammo_FWE.esp=1xCALIBR_ammo_Override_v1_01_for_20th Century Weapons -Plus- Reborn FWE-WMK-Calibr14_V1_70RC_18668.esp=1MergedPatch1.esp=1 Link to comment Share on other sites More sharing options...
rockygohard18 Posted March 13, 2014 Author Share Posted March 13, 2014 It doesn't make any sense in the slightest. I don't see what could be cashing me to crash as I wait for Sara veritbird to land? Link to comment Share on other sites More sharing options...
Purr4me Posted March 13, 2014 Share Posted March 13, 2014 the movie is crashing, that's a (*bik) file. points to OS issue / permission bug on that file. where is the game installed at? Link to comment Share on other sites More sharing options...
rockygohard18 Posted March 14, 2014 Author Share Posted March 14, 2014 Hey I think you helped me the last time! Anyway nope it's not a movie bug, basically when I start the launch code for the missiles to hit the Enclave Mobile Base I make my way towards the door as I activiate it and make my way outside I crash. I always tried using the"movetoqt" command so it can teleport me too the pad,,,it does but then it crashes. My game is installed on my HDD(E:) drive I had a sdd and Hdd. Link to comment Share on other sites More sharing options...
Purr4me Posted March 14, 2014 Share Posted March 14, 2014 My game is installed on my HDD(E:) drive I had a sdd and Hdd.Past Tense as in "Had" ?<--so what happened? IF you send that saved game file / upload it to (2shared.com) I can down load it and test it for you, I will of course only use the default DLC files and the master so most likely, it will get stripped of any junk it carries in it from that Vast load order I see posted here. There is something loading with the scripts as they flow during the flight scene, next load , there are either armor, objects or NPC data that is corrupted in one of the mods that place data in the cell your supposed to arrive at. IF you console out of an interior to an exterior? your canceling out the script doing that, there is no trigger as you have by past it. after you activate the fail safe device to blow up the crawler, you can stand in there for a year and nothing will happen. you can let it just idle and watch the movie as VAT's shows things from the engines idles. if these Idles do not work? then Turn Off FOSE please. allow the normal scripts to act. you can of course ,Un-check all the mods except the DLC's and finish the scenes. if that still crashes the game? then you have data that has been over written with bad data from a mod. the scripts are simple DEFAULT ones and these are contained in Broken steels esm file. isolate if you want just mods that use Broken steel as a master, remove them from the data directory , and see if the game will load. a normal game that is not messed up, it will load, if there is file corruption taking place, the game will not load at all because it wants that corrupted data "missing information." what program was used to edit your data with? I see (=1) as the list shows? Link to comment Share on other sites More sharing options...
Recommended Posts