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Radiation Visual Effects


smokeringhalo

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Hey all,

I've been trying to wrap my head around how to go about creating a simple mod to show the gradual visual effects of radiation increases on the player character by changing the skin texture (& hair style) to various slave textures of The Pitt DLC (for example)

I've had limited success by using the makerace function to that of The Pitt races however they show up as regular smooth skins instead of being diseased.

 

The problem really is that I suck at scripting and I'm probably going about it in backwards fashion.

If anyone has an easier solution to simply apply new textures on characters when they hit specific rad amounts please clue me in.

Thanks!

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