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Easy task, you'll do it in an hour!


simon1806

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Hi guys, I'm asking here for the third time for an armor I would really like to have. It is no hard task for someone who is even a little acquainted with the editing of vanilla armors or the creations of new ones. I would really like to have a bare-chested male version of the nord steel armor, but I can't do it myself, I know though it wouldn't be much difficult. http://i.imgur.com/v9dYdav.jpg

I would like the part highlighted in red to be cut. I hope someone accepts to do this, I would really be grateful. :) Please consider my request!

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Bub, it's quite easy. I mean, seriously.

Get 3DS Max 2012.

Install Theru's nifplugin (google it).

Launch 3DS Max

File -> Import -> Navigate to the _0.nif file for the steel armour

On the right, click the modifiers panel icon.

Click on "Editable mesh".

Select the polygons making up the torso part of the armour.

Press delete.

Go back to the modifiers panel.

Change the BSDismemberment modifier (Might be named somewhat differently, can't remember for sure) to "body"

Export as nif.

Load up nifskope.

Look for the BSshader node (Can't remember it's full name. It's next to the tristrip node) for the steel armour.

Type in the path to the steel armour's textures (Something like Data\Textures\Armor\M\Steel_Armour.dds).

Do the same for the normal map.

Repeat the above three steps for the body's BSshader node.

Repeat for the _1 nif file. Make sure you delete the EXACT SAME polygons, otherwise it'll look f***ed up in-game.

Move the modified files to the steel armour's folder. Name them appropriately.

 

 

A quick google search can help you if you get confused with the 3DS Max terminology.

 

Anyhow, I think that covers it. Could have forgotten several of the steps. It may look daunting at first, but it's piss easy once you do it the first couple of times. Doing it takes me, like, one minute after having done it four times before.

Edited by FiftyTifty
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Is that all, though? I mean, if I remember correctly, the skin does not actually exist under the armor - if OP went and deleted that part of the nif, then the skin would be missing, wouldn't it? Then OP would go around as a floating head :P

 

It would probably be a bit easier to make some kind of mashup between the bottom part of the steel armor and that one version of the fur armor that's bare-chested, to get the skin to show up.

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I know maybe some people isn't interested in it, but hope is last to die... I mean, maybe this time someone who didn't read it before will read this and make it. Anyway, I tried doing it with blender and I got a very weird type of error. Over and over. I tried a few times before giving up, but I did not succeed, otherwise I wouldn't be here to ask :smile: By the way, if it is actually simple as I said, and given the fact that I am not into modding, it would be an act of mercy to help me; a very kind thing :smile:

Anyway, as I saw in blender, there is no skin under the armor, it has to be imported.

Edited by simon1806
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I said I tried, but I got always the same issue. Since I was following a tutorial, I could not know where I was doing it wrong, thus I could not fix it. I tried to do it alone and I could not, so I'm asking for help, since it would be *really* easy for someone with a little experience. I'm not asking much if it is easy as all of you said, I'm only asking an act of kindness.

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I'd only need it to do this, I have no intention to do mods in the future, so if someone fed me a fish this time I would be grateful and never say something again. ;)

It wouldn't make much sense to learn to use a tool that is complicated to an outsider, lose time on tutorials and all that stuff for a single thing when I could ask kindly to do it to someone. I'm not asking you to do it if you don't want to.

Edited by simon1806
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