Nexusaurus Posted March 24, 2014 Author Share Posted March 24, 2014 Normally you would be right, but you have to remember, the courier devastated the populations of the marked men and the tunnelers on his path to ulysses. In addition the courier proved that one man could travel the Divide. If one man can, then a squad of DDC soldiers in combat armor should be able to as well. Link to comment Share on other sites More sharing options...
sgtKraigO Posted March 24, 2014 Share Posted March 24, 2014 We have no idea how many Tunnelers are left and it would be safe to say the courier barely effected their numbers. I would say the player and Ulysses both did a number on the Marked Men but they're defiantly still a threat, and the courier is suppose to be the ultimate bad ass who can storm into highly irradiated vaults and walk out with less radiation than when he walked in. I have a difficult time seeing a squad of men, with varying backgrounds and expertise, storm into Ulysses temple and set up camp there. Also how are the civilians suppose to get there if it's the capitol? Link to comment Share on other sites More sharing options...
Nexusaurus Posted March 24, 2014 Author Share Posted March 24, 2014 perhaps they cannot get that far. But I would like to see them in more than one building eventually. you can't exactly be a united federation of colonies with only one colony. Link to comment Share on other sites More sharing options...
Deleted10954978User Posted March 24, 2014 Share Posted March 24, 2014 Hey, I just popped in to put down my two cents, but don't you need some way to deal with the tunnelers?I was thinking you should have special task forces armed with flamethrowers and incinerators with elite riot gear.You could see small groups of them fighting packs of tunnelers in random encounters. Link to comment Share on other sites More sharing options...
Nexusaurus Posted March 25, 2014 Author Share Posted March 25, 2014 (edited) that sounds great. I've been wondering how the UDC would handle the Tunneler problem, and fire does seem to be the most logical solution. I think the ratio of flamers to incinerators should be in favor of the flamers, due to the fact that most of the fighting will be in close quarters. Also, maybe there can be a special type of armor to go with it, like Advanced Riot Armor, but with flame decals. Edited March 25, 2014 by Nexusaurus Link to comment Share on other sites More sharing options...
ZaySk Posted March 26, 2014 Share Posted March 26, 2014 (edited) Edit: Heh, it seems I got this thread mixed up with "The Divide Expanded" ... My bad. Edited March 26, 2014 by ZaySk Link to comment Share on other sites More sharing options...
Deleted10954978User Posted March 26, 2014 Share Posted March 26, 2014 Hey, nexusaurus, I was thinking there might be a way to streamline this mod. maybe it won't get as bing as you would like, but perhaps you could merge it with DevinPatterson's mod. you could be a smaller faction in whatever he's working on. Like I said, it may not get as bing as you would like, but it would increase the chances of the mod being more than a couple of NPCs. Link to comment Share on other sites More sharing options...
Nexusaurus Posted March 26, 2014 Author Share Posted March 26, 2014 I think it is a possibility, but only if the mod does not gain support once the pre-alpha is launched. If no modders elect to join, then that is a definite possibility. speaking of which, SgtKraigO, if you are reading this, how far along are you in the mod? Link to comment Share on other sites More sharing options...
sgtKraigO Posted March 26, 2014 Share Posted March 26, 2014 speaking of which, SgtKraigO, if you are reading this, how far along are you in the mod? Yes, and no change. I have a lot of school work due monday and some exams coming up so probably wont touch the GECK for a few weeks. After I will try to make some progress on it. Link to comment Share on other sites More sharing options...
Nexusaurus Posted March 27, 2014 Author Share Posted March 27, 2014 All right, I understand. I'll work on getting custom textures made for armors and such. Link to comment Share on other sites More sharing options...
Recommended Posts