IceDolphin Posted March 17, 2014 Share Posted March 17, 2014 I'm wondering what program I should use to make Skyrim weapons I have NifSkope and blender, But blender doesn't work with skyrim mesh files. Thanks!!! Link to comment Share on other sites More sharing options...
ghosu Posted March 17, 2014 Share Posted March 17, 2014 (edited) If you want to edit/create .nif files using Blender you need NIF TOOLS/SCRIPTS/PLUGINS - whatever you want to call it. There are plenty of threads around 'bout this topic and good old google/youtube is your friend. Whatever, weapons like axes and swords are static meshes, means that you don't even need .nif plugins and can model them in any 3D modeling software you want (Blender,3DsMax,Cinema4D,Maya...) - afterwards you can export it as .obj and import them to NifSkope. Atm I'm using 3DsMax with Nif Plugin, i'm working with non-static stuff as well (like armor or bows) and the workflow is quicker because i'm working with many different .nif files at once. .obj import/export method is less comfortable but it works as well - as i show in my video turorial (the workflow is universal, you can replace any program i'm using with a fitting counterpart). IF you go along with .obj method you have to use an older version of NifSkope. Back then i used release 1.0.0 rc4 - newer versions tend to trash the UV map so it messes up your texture. If you're planning to spend a lot of time on modding/modeling i would recommend to use the .nif method and search for the fitting Blender plugin. And yeah, i rarely post direct links because i love to see people working on their own. If i remember right, member URWY has got links and matching tutorials in his board signature - and even if not it's no big deal to find the correct stuff :D greetings Edited March 17, 2014 by ghosu Link to comment Share on other sites More sharing options...
Urwy Posted March 17, 2014 Share Posted March 17, 2014 (edited) -snip-Back then i used release 1.0.0 rc4 - newer versions tend to trash the UV map so it messes up your texture. If you're planning to spend a lot of time on modding/modeling i would recommend to use the .nif method and search for the fitting Blender plugin. And yeah, i rarely post direct links because i love to see people working on their own. If i remember right, member URWY has got links and matching tutorials in his board signature - and even if not it's no big deal to find the correct stuff :D greetings Yes i do! =)It's under the useful skyrim links. Posting links doesnt do the work for them right? :PAnd the newer nifskope still ruins you uv's if you try to import OBJ's. Importing .3ds files works perfectly though. :thumbsup: Edited March 17, 2014 by Urwy Link to comment Share on other sites More sharing options...
IceDolphin Posted March 17, 2014 Author Share Posted March 17, 2014 If you take a closer look I said "But blender doesn't work with skyrim mesh files" but it works with any other mesh files, like FNV Why's that? Link to comment Share on other sites More sharing options...
ghosu Posted March 17, 2014 Share Posted March 17, 2014 (edited) ...and if you take a closer look i said: "If you want to edit/create .nif files using Blender you need NIF TOOLS/SCRIPTS/PLUGINS - whatever you want to call it. There are plenty of threads around 'bout this topic and good old google/youtube is your friend." .nif files are Skyrim's container format...to make them work with Blender you need .nif plugin.Nifskope is just an external program to open/adjust/save .nif files. Edited March 17, 2014 by ghosu Link to comment Share on other sites More sharing options...
jebivetar6 Posted March 17, 2014 Share Posted March 17, 2014 Importing .3ds files works perfectly though. :thumbsup: nifscope converts 3ds to nif? Link to comment Share on other sites More sharing options...
ghosu Posted March 17, 2014 Share Posted March 17, 2014 (edited) You can export a mesh, lets say a sword 3D model, as .3ds from your 3D editor and import it to an existing .nif (to replace a vanilla sword model) using NifSkope- so i would say it's more like an addition to an already existing .nif file. Edited March 17, 2014 by ghosu Link to comment Share on other sites More sharing options...
IceDolphin Posted March 17, 2014 Author Share Posted March 17, 2014 (edited) I can export/import .nifs to blender like I said.... just when I try do it with skyrim meshes I get an error. Edited March 17, 2014 by IceDolphin Link to comment Share on other sites More sharing options...
Tamira Posted March 17, 2014 Share Posted March 17, 2014 http://forums.nexusmods.com/index.php?/topic/1358361-how-to-delete-parts-of-objects-in-skyrim/?p=12954988 Link to comment Share on other sites More sharing options...
Rigmor Posted March 17, 2014 Share Posted March 17, 2014 you can download 3ds max 2012 student edition free from their site. as long as you are a student and use it for non profit. you will still need niftools plugins to import and export meshes.then, you will need to get the weapon ingame, that's the hard part ;) Link to comment Share on other sites More sharing options...
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