alonsomartinez Posted February 13, 2010 Share Posted February 13, 2010 i havent created it yet . Its just a ti;leset that I found that you can use to make Telvanni Towers but hopefully I can get it that good. Link to comment Share on other sites More sharing options...
robertkor Posted February 13, 2010 Share Posted February 13, 2010 there is a mod called sticks and stones you can use to build it yourself anywhere you want Link to comment Share on other sites More sharing options...
alonsomartinez Posted February 13, 2010 Share Posted February 13, 2010 The OP wanted a home such like the ones that you could build in Morrowind where you had to do some quests , clear out some previous owners , own a mine and then in stages you would aqcuire a pretty impressive home. Link to comment Share on other sites More sharing options...
jefe323 Posted February 15, 2010 Share Posted February 15, 2010 You could try Kvatch Rebuilt (or something along those lines). It rebuilds the city of Kvatch in stages and it has quests and all sorts of stuff. It is the closest thing I can think of to your request Link to comment Share on other sites More sharing options...
Peppez Posted February 15, 2010 Share Posted February 15, 2010 I'm trying to make a mod like this, although it is kinda different, you get to own a vanilla estate in the game and add upgrades to it. You get a letter saying that Lord Rugdumph has died and his daughter had ran away (if you've done the quest) and you are given an offer to buy the house from Geon Aurilie, who is a representative from the Imperial City. He'll sell you Rugdumph's estate (I renamed it Kogosel, meaning "Unbreakable Shield".) for ??? gold and tells you that you can purchase upgrades for the house. Once you go back to talk to him and buy the house you can purchase the following upgrades: (1) Walls:Makes a wall around Kogosel, which helps protects your estate from bandits by lessening the chances of them attacking and only allowing them to attack from two separate points. (Takes three weeks to finish and costs 15000 - 30000 gold?) (2) Wall Upgrades: (Requires that you have the base walls finished)1. Wall Expansion - Adds additional towers and tapestries to the walls, and allows for more wall archers. (Takes one week and costs 12000 gold?) 2. Wall Archers - Adds 36 archers to the walls around the estate ,and adds invisible barriers to prevent them from falling. (Costs 9000 gold, 100 gold per person and 145 gold for equipment. Immediate or takes one day to finish?) 3. Gates - Adds two Portcullis's to each of the entrances to the estate, prevents bandit attack unless you have the buildings outside of the walls finished or you own the mines. 4. Siege Equipment - Adds several Bastillas and Trebutchets to the towers on the walls, purely cosmetic until I think of some way to make them useful. (Costs 12000 gold (3) Estate Expansion: 1. Basement - Adds a basement full of training dummies and some weapons to the estate. ( 2500-5000 gold, takes 4-7 days to complete?) 2. Towers (Requires the basment to be complete) - Adds two towers full of storage space and/or living space, that can be accessed through the basement (. (Costs 7500 gold, takes 1 week to complete?) 3. Trainers - Adds up to 5 trainers to the basement that train in blade, blunt, block, marksman, destruction, and restoration. (Costs 2500 gold for all of them, immediate or 1 day.) 4. Servants - Adds up to three servants that serve food/drink. (500 per person, 1500 gold, immediate or 1 day.) (4) Estate Expansion (Exterior): 1. Settlers House - Adds a home for up to three settlers that come to live at your estate (You cannot get settlers without it). (Costs 8500 gold, but settlers have to pay rent, so it'll end up being profitable.) 2. Smithy - Adds a smithy that you can buy weapons from and get free repairs from and free training in armorer. (Costs 10000 gold, but the smith pays tribute and might make equipment less expensive for your guards/archers.) 3. Farmers House - Adds a small granary for the local farmer to store food in, which I suppose you could sell or maybe feed the settlers that come?. (Costs 2500 gold, but the farmer pays small tribute and adds 2/3 of his crop to your granary, takes three day to finish.) 4. Barracks - Adds a Barracks top the biggest tower in the wall. (Costs 7500 gold but allows you to get guards and imprison settlers, takes 4-5 days to finish?.) (5) Guards - (Requires you have a barracks.) 1. Light Armor - Adds 8 guards with light armor (chainmail) to protect against bandits and/or imprison civillians?. (Costs 2800 gold for guard and equipment costs 1400 gold per week.) 2. Heavy Armor - Adds 8 guards with heavy armor (steel) to protect against bandits and/or imprison civillians?. (Costs 3600 gold for guard and equipment, costs 1400 gold per week, but have a higher health than guards with light armor.) (6) Mining -I'm not so sure about the mining expenses and such, but I am making a mine called Black-Gold Mine, it's in four levels. 1. Silver and Iron Ore, maybe just added to stockpile or something? 2. Gold Ore, same drill. 3. Raw Glass, more expensive than gold, again same drill. 4. Raw Ebony, the most expensive ore, added to stockpile? You'd have to pay to buy the mine, and you'd have to pay the workers (gets more expensive the further you go down). Well that's the idea, but I am not sure if my prices/times to build are reasonable, so please critisize my work :) Link to comment Share on other sites More sharing options...
alonsomartinez Posted February 15, 2010 Share Posted February 15, 2010 Good Luck on that . I tried the same thing a while ago but with Aleswell and believe me it overwhelmed me to the point where I just gave up.But of course it was only me but do you have a team ? A project like that is way too much for one person.It sounds cool though Link to comment Share on other sites More sharing options...
Monkeyuncle8 Posted February 15, 2010 Share Posted February 15, 2010 I was thinking about doing that but I never got around to it Link to comment Share on other sites More sharing options...
TheCalliton Posted February 15, 2010 Share Posted February 15, 2010 *sighs and explains something yet again* i really admire your inspiration but many have gone before you without succes, and if you find a modder it would take months before its ready i tried it oncem failed miserablysounds like raven rock from bloodmoon, perhaps a study of the scripts used would give a modder the proper knowledge. Link to comment Share on other sites More sharing options...
Peppez Posted February 15, 2010 Share Posted February 15, 2010 Good Luck on that . I tried the same thing a while ago but with Aleswell and believe me it overwhelmed me to the point where I just gave up.But of course it was only me but do you have a team ? A project like that is way too much for one person.It sounds cool though Well, I'm alone but I've already got the Walls, Wall Upgrades, Settlers House, Farmers House, Barracks, and Guards done in the Construction Set, and I've got the exteriors for ALL of the buildings done. I just need to make the quests, the scripts, and the rest of the interiors and I'm done, of course thats a lot left but still. Link to comment Share on other sites More sharing options...
alonsomartinez Posted February 16, 2010 Share Posted February 16, 2010 If you would like some help Im always here. Link to comment Share on other sites More sharing options...
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