Ambientan Posted September 18, 2009 Share Posted September 18, 2009 Edit: Nevermind, I have no idea how, but I fixed it D: Yo! Currently working on my second custom race, but I've run into a problem I never got when making the first (Anwolf) I pretty much just duplicated the Anwolf race, I'm using the exact same files, bar face texture, and obviously pointing to a different location. Problem is, both in game and in Oblivion Construction Set, the sliders do nothing to change facial features, only move the hair around a little, so I'm stuck with this static face. I know I've probably just done something silly, It's late, but for the love of god I cannot figure out why I can't change the facial features of the duplicated race AT ALL. I thought it might have been the headmesh to start of with (Ren's) but it's the exact same one used in my last race, so I thought I might be missing some head mesh related files. Apparently not, it's all there D: Same file-sizes etc! I'd appreciate any input I can get, however small it is, it might even seem like an obvious suggestion but I guarantee I've just missed something stupid. So please say anything that comes to mind! <3 - An Link to comment Share on other sites More sharing options...
LFact Posted September 18, 2009 Share Posted September 18, 2009 Did you check all the head mesh files(.nif, .egm, .egt, .tri) are in the place? Link to comment Share on other sites More sharing options...
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