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CAN SOMEONE PLZ PLZ HELP ME UP MY PERFORMANCE!!!


Jenova23

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My computer is up to date brand new gaming computer I have 4gb Ram, a really good graphics card, a lot of mods and I'm still having problems with oblivion lagging a lot!!! people say it should run just fine if you have 4gb but it docent make a difference in my game it still crashes when my FPS goes down to 1 I went to this link and followed the instructions so I can tweak the ini and get better performance LINK --->Cyrodiil Chronicles didn't make a difference at all unless I did something wrong I also heard about streamline at LINK --->Tesnexus but they said you don't need it if you have at least 4gb of ram so Im out of ideas can someone PLZ PLZ PLZ help me this is the main thing that's killing my game.
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Please post your DXdiag and mod list with loading order.
Sorry whats Dxdiag?

 

Oblivion.esm

A_Bloody_Mess.esm

Open Cities Resources.esm

HorseCombatMaster.esm

emperorface.esp

Unofficial Oblivion Patch.esp

UOP Vampire Aging & Face Fix.esp

Oblivion Citadel Door Fix.esp

DLCShiveringIsles.esp

Unofficial Shivering Isles Patch.esp

Natural_Weather_HDR_with_darker_Nights_by_Max_Tael.esp

Natural_Habitat_by_Max_Tael.esp

All Natural - Real Lights.esp

Enhanced Water v2.0 HD.esp

WindowLightingSystem.esp

Book Jackets Oblivion.esp

CM_Better Wine_SI.esp

Cyrodilic Brandy.esp

ImprovedSigns.esp

P1DseeYouSleep.esp

P1DlookHereYou.esp

Slof's Oblivion Pillow Book.esp

VA_BetterGold.esp

Harvest[Containers].esp

Harvest[Containers] - Player Home Add-on.esp

Harvest[Containers] - Flat-Top Barrels Add-on.esp

Crowded Cities 15.esp

Crowded Roads Advanced.esp

DLCHorseArmor.esp

DLCHorseArmor - Unofficial Patch.esp

DLCOrrery.esp

DLCOrrery - Unofficial Patch.esp

DLCVileLair.esp

DLCVileLair - Unofficial Patch.esp

P1DseeYouSleep - DLCVileLair.esp

DLCMehrunesRazor.esp

DLCMehrunesRazor - Unofficial Patch.esp

DLCSpellTomes.esp

DLCSpellTomes - Unofficial Patch.esp

Book Jackets DLC.esp

RustyItems.esp

Colourwheels Sexy Stock Armor & Clothing Replacer.esp

Colourwheels Sexy SI Armor & Clothing Replacer.esp

LadyDeadlock_LoveYourHorse.esp

DLCThievesDen.esp

DLCThievesDen - Unofficial Patch.esp

DLCThievesDen - Unofficial Patch - SSSB.esp

Demon_Consort.esp

DLCBattlehornCastle.esp

DLCFrostcrag.esp

DLCFrostcrag - Unofficial Patch.esp

Knights.esp

Knights - Unofficial Patch.esp

OCC-KOTN-Patch.esp

The Lost Spires.esp

Open Cities New Sheoth.esp

Open Cities Outer Districts.esp

Open Cities Full.esp

OCC-Lost Spires-Patch.esp

Harvest [Flora].esp

Harvest [Flora] - Shivering Isles.esp

Harvest [Flora] - DLCVileLair.esp

Harvest [Flora] - DLCFrostcrag.esp

Bloody_Mess - Bloody_Fights.esp

A Bloody Mess - Bloody Fights.esp

Borderless_Cyrodiil-3578.esp

RealisticHealth.esp

RealisticForceMedium.esp

GrimbotsSpellTomes.esp

No psychic guards v1.2.esp

Enhanced Grabbing.esp

Deadly Reflex 5 - Timed Block and 250% damage.esp

DeadlyReflex 5 - Combat Moves.esp

Slof's Oblivion Better Beasts.esp

_Ren_BeautyPack_onlyhairs.esp

Cat_eyes.esp

_Ren_BeautyPack_full.esp

sexycompanion.esp

Get Wet.esp

Real Lava 1.3.esp

MiniMap.esp

Viconia.esp

Streamline 3.1.esp

lustyargonianrequest.esp

SetBody.esp

Unconscious300.esp

Sexual_Minotaur.esp

Zombie Diversity.esp

Female Lich.esp

FriendsAndLovers.esp

RhiannaII.esp

ahtata dremora.esp

DMwardropemerged.esp

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General Load-Order Guidelines

Here are the guidelines that I adhere to, personally.

 

~ Unofficial Oblivon Patch should always be first on the list. The fixes are great, but most aren't essential, so if a mod overwrites them its not a big deal, and the fixes have the potential for screwing up other mods if loaded later.

 

~ Offical Content (DLC's) should be loaded last, until you complete all quests associated with them (that includes buying all furniture for the houses and whatnot). Once they're complete, they can be safely moved up in the list. This is especially important for Knights of the Nine, which will have some fairly major problems unless loaded last (unless you get the UOP for KotN)

 

~ Major overhaul mods (OOO, Frans, MMM) should be loaded near the end. That gives you the most complete experience with any of those particular mods. It also lets you carefully choose which other mods to load afterwards... only move mods that you know will conflict and that you want the changes from. For example, I have Improved Soul Gems below OOO because I know that OOO changes the icons of some of the SG's, and ISG needs to be below to show through.

 

Some people will recommend putting larger mods first, but personally I disagree. There are a number of mods out there that make minor tweaks, and loading after a large mod will end up completely overwriting a chunk from one of the bigger mods because of the way conflicts work in Oblivion (even one minor change will take precedence over the entire record... for example, simply tweaking the speed of a weapon can cause every stat of that weapon to be retained to vanilla levels if loaded later).

 

So basically, it stacks up like this...

 

Oblivion.esm

Unofficial Oblivion Patch

<Minor Mods / DLC's (Post-Completion)>

<Major Overhaul Mod/Mods>

<Mods that specifically conflict with overhauls and need to take precedence>

<DLC's (Pre-Completion)>

Note: If using Mayu's Overhaul Mod. I recommend loading it after OOO or MMM

 

 

Expanded Load-Order Guidelines

by dev_akm

 

I would extend this to include:

 

Oblivion.esm

Unofficial Oblivion Patch

<Weather/Environment/Sound Mods>

<Minor Mods/New Items/Houses/DLC's (Post-Completion)>

<Major Overhaul Mods>

<Mods that specifically conflict with overhauls and need to take precedence>

<DLC's (Pre-Completion)>

<Quests>

<Compatibility Patches/UOMP/Merged Leveled Lists>

 

And a special-case warning for Knights.esp (Knights of the Nine) -- you may not be able to move it earlier than some other mods (some people have had problems after moving it before OOO, for example).

 

That's basically the structure I use and I have 140+ mods working well together.

 

Another way of describing this (posted by DMan77):

....

Oblivion

unoffical patch

Deeper realism mods that add sights and sounds

added content like weapons/items

gameplay changes, like 'must eat and sleep'

The OOO type

the 'new begining' type mod..

....

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Either your video card isn't very good or your video settings are too high for your system to run the game.

 

For dxdiag, click your windows button. In the search box type "dxdiag", no quotes. It should list one program, click on it. Let it run and then save the information, copy and paste all the saved information into a post here.

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Either your video card isn't very good or your video settings are too high for your system to run the game.

 

For dxdiag, click your windows button. In the search box type "dxdiag", no quotes. It should list one program, click on it. Let it run and then save the information, copy and paste all the saved information into a post here.

K here's the DxDiag stuff and I just used BOSS for the sorting I thought it sorts everything automatically in the right order also I bought this computer not long ago I seriously doubt its the computer as for oblivion I put it on the highest settings and the game works it just crashes when my fps gets really shitty happens a lot around chorol its seems it might have something to do with open cities or crowded roads advanced.

 

------------------

System Information

------------------

Operating System: Windows Vista™ Home Premium (6.0, Build 6002) Service Pack 2

Language: English (Regional Setting: English)

BIOS: Default System BIOS

Processor: AMD Phenom II X4 920 Processor (4 CPUs), ~2.8GHz

Memory: 4094MB RAM

Page File: 1756MB used, 6654MB available

DirectX Version: DirectX 10

Card name: NVIDIA GeForce 9600 GT

Dedicated Memory: 497 MB

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How much dedicated memory does your video card have, doesn't look like you should have any issues.

 

Mind posting detailed info about your video settings?

I'm being careful about what I post just want to make sure I don't give out to much info since I'm not sure what can be used against me so what exactly did you want to know I think it might be becasue I just didnt set up the ini for oblivion right so that it knows that I have more ram all I basically did was edit the values then save it and tried it out but it didn't really make a difference at all I also tried streamline and set my game to a really crappy level my FPS did go up but its the same thing around chorol my fps gets really bad for a sec then goes back up it didnt crash but still makes it really annoying and unplayable around those parts usually when I enter the gates my fps goes down its probably open cities.

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Nothing you've been asked for could compromise your computer in anyway. I'm not sure why you'd think listing your Oblivion video settings could be a problem. (Same for the dxdiag info.)

 

I believe open cities can cause some issues. You shouldn't really edit the ini files if you don't know what you're doing.

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Nothing you've been asked for could compromise your computer in anyway. I'm not sure why you'd think listing your Oblivion video settings could be a problem. (Same for the dxdiag info.)

 

I believe open cities can cause some issues. You shouldn't really edit the ini files if you don't know what you're doing.

I posted the link on my very first post its called cyrodill chronicles that shows how to edit the ini file so that you can get better performance I think I did it right but I'm not sure if I did and just what exactly do you want to know? I just didn't want to post everything on the dxdiag because I'm not sure what on there as for the video information just tell me the rest of the stuff you require and ill post it sorry whats the name of the stuff your talking about because I cant find it if you can plz be more specific.

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