homermiil Posted March 22, 2014 Share Posted March 22, 2014 As you can see, in the photo is a gate which doesn't belong there. Here is my modlist in loading order. Skyrim.esmUpdate.esmUnofficial Skyrim Patch.espDawnguard.esmUnofficial Dawnguard Patch.espHearthFires.esmUnofficial Hearthfire Patch.espDragonborn.esmUnofficial Dragonborn Patch.espChesko_Frostfall.espAuto Unequip Ammo.espHerbalTea.espSkyrim Immersive Creatures.espSkyrim Immersive Creatures - DLC2.espRaceMenu.espRaceMenuPlugin.espSkyUI.esp1nivWICCloaks.espHothtrooper44_Armor_Ecksstra.espHothtrooper44_ArmorCompilation.espImmersive Weapons.espDeadlyDragons.espDeadlyMonsters.espSkyRe_Main.espSkyRe_StandingStones.espSkyRe_Survivalism.espSkyRe_SIC Crossbowfix.esp Version v6.1.2Book Covers Skyrim.espConvenient Horses.espConvenient Horses - Faster Sprint.espUpgraded Weapons and Armors.espDrinking Fountains of Skyrim.espRealisticRoomRental-Basic.espRealisticNeedsandDiseases.espRND_Dawnguard-Patch.espRND_HearthFires-Patch.espRND_Dragonborn-Patch.espRND_DrinkingFountains-Patch.espRND_USKP-Patch.espLockpickingOverhaul4.espThe Dance of Death - Ultimate Edition.esp Version 1.8UFO - Ultimate Follower Overhaul.esp Version 1.2jUFO - Dragonborn AddOn.espUFO - AllwaysDrawWeapons.espSkyRe_Races.espWaterFromWellsDragonbornRND.espWellsOfSkyrimRND.espPre ReProccer IW IA Patch.espReProccer.esp qotsafans Miscellaneous ReProccer + IA Patch.espqotsafans LeveledLists IW IA Patch.espqotsafans Books + Book Covers Skyrim HF Patch.espqotsafans Ingestibles HF Patch.esp TrevaManor.espRND_AnimalLoot.espRND_HerbalTea-Patch.espSkyrim Smithing Complete - Immersive Armors Compatable.espBCS - SkyRe Patch EN.esp Link to comment Share on other sites More sharing options...
homermiil Posted March 24, 2014 Author Share Posted March 24, 2014 Anybody? Link to comment Share on other sites More sharing options...
Georgiegril Posted March 24, 2014 Share Posted March 24, 2014 I don't know the answer, but looking at your mod list, it appears to me that you have left the mods that BOSS doesn't recognize sitting at the bottom of your load order. Placing those optimally might help.Also, have you used TES5Edit to clean your master files and any other mods either flagged by BOSS or unrecognized by BOSS? If not that might also solve your problem.Finally, you might try clicking on that gate in the console to try to determine which mod it belongs to. Link to comment Share on other sites More sharing options...
vlaka Posted March 25, 2014 Share Posted March 25, 2014 what version of skyrim are you using? Link to comment Share on other sites More sharing options...
homermiil Posted March 25, 2014 Author Share Posted March 25, 2014 Newest. I have it on steam. Link to comment Share on other sites More sharing options...
vlaka Posted March 25, 2014 Share Posted March 25, 2014 were you using village overhaul mods in the past? Link to comment Share on other sites More sharing options...
homermiil Posted March 25, 2014 Author Share Posted March 25, 2014 I don't think so. Link to comment Share on other sites More sharing options...
homermiil Posted March 25, 2014 Author Share Posted March 25, 2014 And the gate id is 37000dba which indicates that it's from treva manor beta mod. Link to comment Share on other sites More sharing options...
Kuldebar Posted March 25, 2014 Share Posted March 25, 2014 (edited) A wild edit from a (rationally) unrelated mod. Treva Manor have a gate? Bring up the console, click the gate object, see what the ID number is...that will tell you where it's coming from. <or> Just untick blocks of mods, load up and see when it goes away. Process of elimination. Also easier if you DON'T shovel all your mods into a single DATA folder ( /puke) Seriously, that's crazy stupid. I use Mod Organizer, trouble-shooting is helluva lot easier! I once had a mod (since fixed) that added a Gate to Winterhold. Unfortunately, it also moved the Gate in Riverwood, tearing it up horribly...yes my first thoughts weren't that a Winterhold mod was causing such a thing, but TESSEdit reveals all - if one just looks. Edited March 25, 2014 by Kuldebar Link to comment Share on other sites More sharing options...
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