Iceingboy Posted December 24, 2009 Share Posted December 24, 2009 on tesnexus they have oblivion online maybe ask for info from that guy Link to comment Share on other sites More sharing options...
Iceingboy Posted December 24, 2009 Share Posted December 24, 2009 on tesnexus they have oblivion online maybe ask for info from that guy Link to comment Share on other sites More sharing options...
Skotte Posted December 24, 2009 Share Posted December 24, 2009 Um, Cakester is working on a multi-player mod again Please check post #67 of this thread Link to comment Share on other sites More sharing options...
monkybuttface Posted December 25, 2009 Share Posted December 25, 2009 looks like vats and waiting/sleeping would form the biggest issues, along with the fact that it pauses when you talk to NPCs, so unless you could make those real time, or at least cut them out during multi, they could become very annoying, and what about permanent effects on the enviroment like blasting megaton? If one p[layer could be the "host" and the other a visitor, whouldnt that mean it would change your world to match theirs? just throwing things out there for consideration Link to comment Share on other sites More sharing options...
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