mattyspurs76 Posted September 29, 2009 Share Posted September 29, 2009 his is my load order, al works great (phew!!) except im havin trouble with my eys / hair mods.Im playin as a male character and i want a good selection of eyes and hair to choose from. I think ive installed to many hair mods and thats whats gone wrong.Can anyone help me please. Heres my load order: [X] Fallout3.esm[X] ThePitt.esm[X] Anchorage.esm[X] BrokenSteel.esm[X] PointLookout.esm[X] Zeta.esm[X] Unofficial Fallout 3 Patch.esm[X] CALIBR.esm[X] CRAFT.esm[ ] HairPack.esm[X] FOOK2 - Main.esm[X] FOOK2 - [DIK] DLC Improvement Kit.esm[X] FOOK2 - [*censored*] World And Neighbourhood Kit.esm[X] FO3 Wanderers Edition - Main File.esm[X] Mart's Mutant Mod.esm[X] Enhanced Weather - Rain and Snow.esm[X] SS Weapon Effects.esm[X] Megaton Expansion Project V03.esm[X] Project Beauty.esp[X] Unofficial Fallout 3 Patch - The Pitt.esp[X] Unofficial Fallout 3 Patch - Operation Anchorage.esp[X] Unofficial Fallout 3 Patch - Broken Steel.esp[X] Unofficial Fallout 3 Patch - Point Lookout.esp[X] Unofficial Fallout 3 Patch - Mothership Zeta.esp[X] Enhanced Weather - Rain and Snow in Fallout.esp[X] Enhanced Weather - Weather Sounds in Interiors.esp[X] Enhanced Weather - Sneak Bonus during Storms.esp[X] Better_Talon_Faces_v1.esp[X] Better Wasteland Clipboards.esp[X] DCInteriors_ComboEdition.esp[X] DCInteriors_Georgtown.esp[X] DCInteriors_Mason.esp[X] DCInteriors_SewardSq.esp[X] Item Descriptions Img.esp[X] NPC Height Randomizer.esp[X] IncreaseMovementSpeed.esp[X] Named Wasteland.esp[X] Named Lamplighters.esp[X] Named Paradise Falls NPC's.esp[X] Named Underworld NPCs.esp[X] PureWater-LittleRad-.esp[X] PureWater-NoRad-.esp[X] PureWater-VeryCleanLittleRad-.esp[X] PureWater-VeryClearNoRad-.esp[X] Water Bottles 3000.esp[X] CRAFT - Activation Perk.esp[X] Stealthboy Recon Armor - CRAFT.esp[X] CALIBRxMerchant.esp[X] FOOK2 - Main.esp[X] FOOK2 - [DIK] DLC Improvement Kit.esp[X] FOOK2 - Mothership Zeta.esp[X] FOOK2 - *censored* Map Markers.esp[X] FOOK2 - [EVE] Energy Visuals Enhanced.esp[X] MyFOOK2 - Black & White Tranquility Lane.esp[X] MyFOOK2 - No Rape Victims.esp[X] FO3 Wanderers Edition - Main File.esp[X] FO3 Wanderers Edition - DLC Anchorage.esp[X] FO3 Wanderers Edition - DLC The Pitt.esp[X] FO3 Wanderers Edition - DLC Broken Steel.esp[X] FO3 Wanderers Edition - DLC Point Lookout.esp[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp[ ] FO3 Wanderers Edition - Optional No Fast Travel.esp[X] FO3 Wanderers Edition - UFP Support.esp[X] FO3 Wanderers Edition - Optional VATS Realtime.esp[ ] FO3 Wanderers Edition - Optional VATS Halftime.esp[ ] FO3 Wanderers Edition - Optional Free Play After MQ.esp[X] FO3 Wanderers Edition - Optional Restore Tracers.esp[ ] FO3 Wanderers Edition - Lvl 30 High Skills.esp[X] FO3 Wanderers Edition - Alternate Travel.esp[ ] FO3 Wanderers Edition - Lvl 30 Balance.esp[X] FO3 Wanderers Edition - FOOK Support.esp[ ] FOOK+FWE+WMK - Regular Version.esp[X] FOOK+FWE+WMK - DLC Version.esp[X] WeaponModKits.esp[X] WeaponModKits - FWE Master Release.esp[X] WeaponModKits - OperationAnchorage.esp[X] WeaponModKits - ThePitt.esp[X] WeaponModKits - BrokenSteel.esp[X] WeaponModKits - PointLookout.esp[ ] WeaponModKits - FWE Optional Worn Weapons.esp[X] WeaponModKits - FOOK.esp[X] WMKAA12Shotgun.esp[X] Mart's Mutant Mod.esp[X] Mart's Mutant Mod - Increased Spawns.esp[X] Mart's Mutant Mod - Hunting & Looting.esp[X] Mart's Mutant Mod - Natural Selection.esp[X] Mart's Mutant Mod - Tougher Traders.esp[X] Mart's Mutant Mod - Zones Respawn.esp[X] Mart's Mutant Mod - DLC Anchorage.esp[X] Mart's Mutant Mod - DLC The Pitt.esp[X] Mart's Mutant Mod - DLC Broken Steel.esp[X] Mart's Mutant Mod - DLC Point Lookout.esp[X] Mart's Mutant Mod - FOOK2.esp[X] Mart's Mutant Mod - FOOK2 - DIK.esp[X] Mart's Mutant Mod - FWE Master Release.esp[X] SS Weapon Effects.esp[X] SS Weapon Effects Pile Removal.esp[X] BuildableBots v0.2d.esp[X] BuildableBots v0.3a.esp[X] Tactical Weapons by gRs Frederyck.esp[X] BoS Diversification.esp[X] BoS Diversification - Broken Steel.esp[X] Better_Brahmin_Loot.esp[X] Better Caravans.esp[X] Better Companions Clover Ess.esp[X] Better Companions Ess.esp[X] Better Companions NonEss.esp[X] Uber Dogmeat.esp[X] BetterFood.esp[X] BetterRegulatorDuster.esp[X] BetterRegulatorDuster24.esp[X] BetterRegulatorDuster30.esp[X] Better The Family.esp[X] bittercup_comp.esp[X] BLTC Immersion Patch.esp[X] BLTC Less Addictions.esp[X] BLTC No Overdosing.esp[X] BLTC No Visual Effects.esp[X] bltc.esp[X] bzFatigues.esp[X] Always invest with merchants.esp[X] Essential Caravans.esp[X] JHBCloverPlus.esp[X] Fredys_perks 1.1.esp[X] Holden's Stash.esp[X] Lawbringer Boutnies Ver1.1.esp[X] Less Useless Karma Gifts.esp[X] LightSaberMod.esp[X] Lil_Critters.esp[ ] Lil_Critters_NG.esp[X] MegatonContracts.esp[X] MercDuster.esp[X] Molotov Cocktail.esp[X] UPP.esp[X] UPP - Pack 1.esp[X] UPP - Original Perks.esp[X] UPP - Beverage Perks.esp[X] UPP - Quest Perks.esp[X] UPP - Experience Perks.esp[X] UPP - Pack 2.esp[ ] Workbench_Crafting_Expansion - No Recipes.esp[X] Workbench_Crafting_Expansion.esp[X] UniqueWeapons.esp[X] Treasure Maps_Bobblehead Edition.esp[X] Treasure Maps_A Fist Full of Caps.esp[X] Treasure Maps_Secrets of the Wasteland.esp[X] Treasure Maps_Underground.esp[X] RaiderMercenaryExpanded.esp[X] RaidersRedoneModular01.esp[X] RRFemalesRemoved.esp[X] RRGoreGrafittiRemoved.esp[X] BetterFrag Grenade Physics.esp[X] Regulators Ride Again!.esp[X] Kaza's RegulatorHome.esp[X] Project-Valhalla.esp[X] richvendors.esp[X] Path_of_the_Gunslinger.esp[X] MTC Wasteland Travellers (Optional)- Crowded Cities less NPCs.esp[X] MTC Wasteland Travellers (Optional)- Crowded Cities.esp[X] MTC Wasteland Travellers.esp[X] Megaton House and Theme Overhaul.esp[X] Megaton Tweaks - Snipers Edition.esp[X] Bigtown upgraded.esp[X] TryArmorers.esp[X] bzArmour.esp[X] bzBodySuits.esp[X] Alternate Start - Roleplayers.esp[X] Add your own hairstyle to Fallout 3 characters.esp[ ] eyesaddon.esp[ ] HairPack-MMM-FOOK-v1_3b.esp[ ] Josef Greys Kozaburo Hair Style for Fallout 3.esp[X] Enable All Hair and HeadParts.esp[ ] hair_add_npc.esp[ ] eyes_hair_pack_m_ru.esp[X] eye_hair_en.esp[X] eyes_hair_pack_m_en.esp[X] hair_pack_m.esp mods i know ive installed areRens Hair 2Kakashisensie Short layered hair ***(this is what i want)Hair pack Retexture (and this as i like the look of it)Hairpack2mEnable all hairProject Beauty help would be appreciated as ive been loading and installing fallout 3 for the past week tryin to get it to work and ive finally got it how i want except for this little problem :rolleyes: Link to comment Share on other sites More sharing options...
katashy Posted September 29, 2009 Share Posted September 29, 2009 Most likely all the hair mods are conflicting with them. As in, they're going crazy and overwriting eachother. I would just use one of them, probably the Hairpack mod. Maybe with the retextured on aswell. Link to comment Share on other sites More sharing options...
gsmanners Posted September 30, 2009 Share Posted September 30, 2009 HairPack.esm goes with hair_add_npc.esp (although I usually end up esm-ifying hair_add_npc.esp because you get skin mismatches with 1.5 or later otherwise). Link to comment Share on other sites More sharing options...
csb Posted October 5, 2009 Share Posted October 5, 2009 Many hair mods use the hair pack esm as a master. The other posters are correct: the various hair mods are causing conflicts and the last one loaded is the one that "wins" the conflict. Get FO3Edit and Miax's great FO3Edit guiide, you'll save your sanity and your hair! As a ps: I used FO3Edit to remove the dependency of hair mods to hairpack.esm, and instead added Ling's LCC as the master. A little bit of work in FO3Edit, and you'll only need Ling's LCC master (and bsa), and you won't need another hair or eyes mod (Ling's LCC has both male and female hairs , and combines the work of all the popular hair/eye mods) - with no conflicts! Link to comment Share on other sites More sharing options...
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