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Nmc texture pack requirements


Vincent907

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FOSE! Sorry about that >_< Yeah if you are using alot of mods there is a chance you will have FOSE installed. I was just saying if you install the 4GB patch you want to make sure that you get the FOSE + 4GB patch. It just makes them work together otherwise one will work and the other won't :) It's just a heads up warning.

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Yeah, for most guys getting FOSE to work on Linux is a pain in the arse, but it can work regardless as I've done it a bunch of times. In case OP does want to get FOSE running, it requires replacing xlive.dll with a fake one using Games For Windows Live Disabler (aka, disable GFWL), otherwise there's a 95% chance of failing to start FOSE.

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do mods affect ur fps (other than texture packs)

Yes, they use CPU time and that can affect your framerate. And a lot of mods have new models or add new stuff which affect your framerate by adding extra load on the graphics card. How much your FPS gets hit depends on how many of them you pile up.

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So...I just checked and Nvidia 8600m GT runs terribly on Fallout 3 .-. and its 512 mb
Edit specs
Intel Duo Core 2.2ghz
4 gig ram
Nvidia 8600m GT
Ubuntu 13.10 64 bit

So forget NMC texture pack, can I even mod? I wanna use Fellout, Flora Overhaul, Sprint and Ties that Bind

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So...I just checked and Nvidia 8600m GT runs terribly on Fallout 3 .-. and its 512 mb

Well, you have more than one issue. First is that 8600M GT is an old mobile graphics card that wasn't top-notch even back when it was new, not even from mobile graphics perspective. Second is that you are emulating Windows DirectX code through the Wine overlay and instead using an OpenGL renderer for playing the game, even on Windows you'd be looking at 25FPS average on highest settings. And you have OpenGL 2.1 which is slower than newer OpenGL 3.x and 4.x (as reference, my Radeon 7770 has OpenGL 4.2). Third is that you have 512MB of GDDR3 while nearly every card nowadays that is designed to play games has at least 1GB GDDR5, the difference being that you have an overall much lower bandwidth than any GDDR5 card has.

 

And by the way, are you using the proprietary Nvidia driver or noveau? That's an old card which, I believe, needs some sort of a legacy driver that Ubuntu may or may not be able to use.

So forget NMC texture pack, can I even mod? I wanna use Fellout, Flora Overhaul, Sprint and Ties that Bind

Fellout - maybe, it just changes the tint, doesn't bring any post-processing I believe.

Flora Overhaul - hell no, your card is already slow as sloth as-is, too little VRAM to store the stuff and too slow GPU to process additional foliage.

Sprint - can use it, it's a scripted mod but it shouldn't make problems, not sure if it brings any post-processing for the sprinting effect though but you can try it.

Ties that Bind - can use it, it's a quest mod that shouldn't strain your CPU much.

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wooh thanks .-. well at the very least when I get a new rig itll be a whole new experience
and erm Nvidia proprietary...its kinda weird though, cause this rig was my uncles and he said it was able to run Mass Effect 3 on highest, I could run AC3 on medium though cutscenes were slow, just hoping my laptop would make it out somehow

Edited by Vincent907
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its kinda weird though, cause this rig was my uncles and he said it was able to run Mass Effect 3 on highest, I could run AC3 on medium though cutscenes were slow

ME3 is an old game and not that demanding either, I could run it on high on my old overclocked Radeon 4350 and a Core 2 Duo E4500 @2.93GHz at stable 30FPS, which is about the weakest ATI desktop card they had in the HD 4000 series an nearly the weakest dual-core Intel CPU at the time, and the 8600M GT is more powerful than my old 4350. AC3 on the other hand is a new title in which my overclocked 7770 could barely pull 30FPS stable on highest settings using a 1920x1080 screen, ~45FPS stable on my 1440x900 screen.

 

Those two are completely different games with two different engines, hardware requirements and end performance differs between them. One is made for a single-core processor while the other is designed for quad-cores, one is a more CPU-bound game while the other is a more GPU-bound game. You can't compare two different types of games and expect them to run the same on the same set of hardware.

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