TheUndert0ker Posted October 3, 2009 Share Posted October 3, 2009 Does anyone do this? That is to say, copy their cleanly installed Fallout 3 directory (all 4-5 gigs) into new ones, to then be modded individually to try out different sets of mods that are incompatible? For example FOOK 2.0 and FWE. Both are awesome, but have difficulties. Or extreme weather mods...like the nuclear winter. Lots of possibilities and you wouldn't have to deal with the hassle of removing those kind of mods if you didn't like them, just delete the directory and go back to your reference build. I've been experimenting with it, and it does work but I've run into problems where archiveinvalidation invalidated! only works for the primary install, not the copied one. Which means problems with mods not working...you have to manually create the archiveinvalidation.txt file yourself which is a pain if you want to run heavy mods. Should mention that you can't install fallout 3 twice, the dvd will try to uninstall, it's like the registry only wants to see it once. And the archiveinvalidation invalidated! app cues off the primary install. This sounds complicated...lol. If anyone's got it working, I'd love to hear how. =) Link to comment Share on other sites More sharing options...
Skotte Posted October 3, 2009 Share Posted October 3, 2009 No, I haven't got two installs on one system. I do have it installed on my laptop & desktop systems. on the archiveinvalidation invalidated! problem you should be able to copy/paste the "ArchiveInvalidationInvalidated!.bsa" to the alternate install's "Data" folder & delete the archiveinvalidation.txt. alot of games don't want multiple installations (on the same system) so that's nothing new there even though it usually causes no problem to copy it. Link to comment Share on other sites More sharing options...
Cipscis Posted October 3, 2009 Share Posted October 3, 2009 I've got two installations of Fallout 3 on my laptop with no problems whatsoever. I simply copied my two Fallout 3 directories (the one containing my data and the one containing my saves) and I give the one that I'm not using a different name. When I want to swap installations, I rename the directories again so that the active directories are named "Fallout 3". Cipscis Link to comment Share on other sites More sharing options...
bben46 Posted October 3, 2009 Share Posted October 3, 2009 This should be the same as Oblivion. Here is a link to my dual Oblivion article.http://www.tesnexus.com/articles/article.php?id=285 Link to comment Share on other sites More sharing options...
TheUndert0ker Posted October 3, 2009 Author Share Posted October 3, 2009 That ArchiveInvalidationInvalidated!.bsa was the culprit, I hadn't copied it as well~ Now it's working fine, time to go crazy with mods =) Link to comment Share on other sites More sharing options...
TheUndert0ker Posted October 5, 2009 Author Share Posted October 5, 2009 On this topic again, anyone use FO3Edit or MasterUpdate on their clone directories? I think it has problems too with the multiple copies. Link to comment Share on other sites More sharing options...
Cipscis Posted October 8, 2009 Share Posted October 8, 2009 I've used FO3Edit with both installations without any problems. I just need to remember to rename the "active" directory to Fallout 3, and FO3Edit will know where to look. Cipscis Link to comment Share on other sites More sharing options...
TheUndert0ker Posted October 8, 2009 Author Share Posted October 8, 2009 Hmm interesting, do you need to have them both in the same directory on the same hd? Where do you put MasterUpdate? NM, I figured it out! You do need to copy it into the original directory/disk. Thanks Link to comment Share on other sites More sharing options...
Recommended Posts