Papajack55 Posted October 3, 2009 Share Posted October 3, 2009 I am in the midst of finishing up the first round of working on a game add-on that is a major quest with minor quests inside it. Nothing was much said about the G.E.C.K. except what Dr. Braun said at Smith Casey garage, via Vault 112. So, the idea is to open a whole new idea of going after 8 or 11 GECKs that need to be picked up, but have to be used, or played out first, unless you wish to hold onto a couple until a later date. (Hint, hint) When inside a terraformed GECK, you will have mini-quests to perform also. But, you, and only you, have the option to shut it down and take it home or to the Brother of Steel. Personally, I might give them one or two but not all.After all, they did leave Ashur up in the Pitt during the Scourge, and didn't even bother looking for him, so they left him for dead. Tell me what you think about the "The G.E.C.K.O." , the O stands for 'Option.' :thumbsup: Link to comment Share on other sites More sharing options...
MythicDawnAssassin Posted October 3, 2009 Share Posted October 3, 2009 Why don't you give us a link to your BETA-file? Link to comment Share on other sites More sharing options...
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