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Super telekenesis Implementation Assistance


paladicprince

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I've been playing with my own version of a magick mod. I know others exist and I've played Mighty Magick and Midas Magick and Supreme Magick and they're all superb, but simply not exactly what I was looking for.

 

That aside I understand how to pretty much everything I've been messing with, but I have one idea that I'd like to implement assuming it's possible.

 

Essentially, it would be an AoE telekenesis spell. That would go something like this (I understand it requires scripting and OBSE, which I can do, and I have): You press the button to cast the spell and it picks up any havock objects within the radius and swirls them about the caster, until the button is released when all the objects would fly towards the casters target. I would plan to add balancing factors such as limiting the number of items picked up, or picking up 1 item every half second. Something to that effect.

 

What I'm asking right now is if there's a way to do this. It would most likely take a very large amount of scripting which I'm ok with writing, I'm not asking you to write it for me, more just give me a general idea of how this might be possible.

 

I thought it might work if I could set myself as the center of gravity, but I assume that would involve with messing with the havok engine which afaik isn't possible?

 

Another thought was simply using facing and moveto commands, which would require a lot of scripting loops, but I'm unsure if there's a way to detect objects that can be moved without targeting them directly.

 

Or I suppose if there isn't it would be possible to make the spell function so that while the cast button is held down any object you look at that can be moved would start swirling around you.

 

Any ideas? Thoughts? Suggestions?

 

:thanks:

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