Martut Posted October 4, 2009 Share Posted October 4, 2009 :wallbash: Well... I've been working on this for... 2 days now? And I made a model that I thought was ready to export by noon today. (EST. So It's 5:14PM now.) So, for about 5 hours I've been troubleshooting why it was invisible, and I read somewhere it could have been a bad skeleton. I realized I had used the wrong thing for my skeleton and tried to fix it. I re-weight painted the whole thing, put a new skeleton under the thing, and now when I try to use it in Oblivion, it crashes it. I really don't know if that's a step forward, or a step backward. :blink: It's a werewolf model btw. I know there's already one, but I like to be more original, so I made one myself. If anybody has any idea about why this is happening, any advice/suggestions/help would be awesome. The model includes the Upper Body, Lower Body, Feet, and Hands, if that has anything to do with it. I tried to do the same thing with jcarl's werewolf model, just to see if it would work, and it does. But my model won't. :closedeyes: After werewolf I still have to make werelion, wereshark, werecrocodile, werevulture, and wereboar. :biggrin: So if I can get this to work, I can get those to work too! (Flying with the werevulture's gonna take a lot of time though) Link to comment Share on other sites More sharing options...
ZainHallows Posted September 21, 2011 Share Posted September 21, 2011 :O your going to do a wereshark!? I would much like to see that! Link to comment Share on other sites More sharing options...
bben46 Posted September 21, 2011 Share Posted September 21, 2011 2 year old topic. I'll close this one.Bben46, Moderator Link to comment Share on other sites More sharing options...
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