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Immerisve Crime


Dajemic

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Has it ever bothered anyone else that the dragonborn, the savior of Skyrim, is the only one who can accumulate a bounty? I would like to see a mod that makes crime more dynamic, making it so other people get wanted by the guards and go to jail. This would be more realistic, having people in the jails for a period of time.

 

One important change is that the guards should try to arrest you before attacking. And, non-guard NPCs would initially wait for the guards to take action, and only the really anti-crime ones might take out their weapons once the guards begin combat.

 

Also, I remember that once you join the Thieves' Guild, you start to see Thief NPCs run around Riften and then get killed. It would be more immersive if 1. this could happen in the evening/night in any city or settlement, and 2. the guards try to arrest them first, rather than attacking right away.

 

As for other NPCs getting arrested - An easy way to do this is, if you're away from the city for, 1+ days, then randomly choose an NPC and put them in jail. Assume that each town's poorest NPCs get arrested more, so you'd have a list. For example, once the player isn't near Solitude, pick a random Argonian by the dock or a Dunmer by the Gray Quarter and put them in a jail cell, set some timer for a few days, and they are free to go when time is up.

To avoid interfering with them giving or getting quest items, just have them keep their stuff. If they own a store, then lock up the store first and have a guard stay inside until their jailtime is over. Because this is fairly complicated, it would be lower priority than the other changes.

 

 

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