aaronz12345 Posted March 30, 2014 Posted March 30, 2014 Hey allI've been going about removing 'dirty' edits and such from my mod as I may have accidentally moved items etc in cells.I did this with FNVEDIT and removed all forms to do with unintentionally edited cells.However when I loaded my mod all the edited cells were still the same and listed as edited with a *Why?CheersAaron
AxlDave Posted March 30, 2014 Posted March 30, 2014 You did save with FNVEdit and then reload the mod in GECK, right? A couple of times I edited with FNVEdit and didn't save, or saved but didn't load the changes into GECK and wondered why nothing had changed.
aaronz12345 Posted March 30, 2014 Author Posted March 30, 2014 Yeah I saved in FNVEDIT and then opened my mod and nothing had changed.. yet if I go to my mod details under data the entries are no longer there.. so its removed them apparently but nothings actually changed :S
AxlDave Posted March 30, 2014 Posted March 30, 2014 In the Count column, does it have *D after the count number? If so, it means it's marked for deletion, and will probably do so if you close the GECK and reopen it. Otherwise, the only thing I can think of is if your mod has something dependent upon those cells and cannot delete them for that reason.
aaronz12345 Posted April 3, 2014 Author Posted April 3, 2014 Nope and there's no reason why i see the mod would be dependent on them .. its a mystery :L
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