paladicprince Posted October 7, 2009 Share Posted October 7, 2009 scn PPTelekeneticStormScript Float Time Float Speed Float Distance Float Height Float PlayerX Float PlayerY Float PlayerZ Float ObjectX Float ObjectY Float ObjectZ Float ObjectAngle Float OffsetX Float OffsetY Begin ScriptEffectStart Set Speed to 50 Set Distance to 50 Set Height to 50 End Begin ScriptEffectUpdate Set Time to Time + GetSecondsPassed If (Time > 1) Set Time to Time % 1 EndIf Set PlayerX to Player.GetPos X Set PlayerY to Player.GetPos Y Set PlayerZ to Player.GetPos Z Set ObjectAngle to ObjectAngle + (Time * Speed * 3.6) If (ObjectAngle >= 360) Set ObjectAngle to ObjectAngle % 360 EndIf Set OffsetX to Distance Cos ObjectAngle Set OffsetY to Distance Sin ObjectAngle Set ObjectX to PlayerX + OffsetX Set ObjectY to PlayerY + OffsetY Set ObjectZ to PlayerZ + Height SwirlTestItemRef.SetPos X ObjectX SwirlTestItemRef.SetPos Y ObjectY SwirlTestItemRef.SetPos Z ObjectZ End Now what this is supposed to do is cause the swirltestitemref to swirl around the character. You can check my math if you feel like it, but that isn't really my problem. The issue is that it will not move the item at all. However if I move the SetPos lines to the ScriptEffectstart block it will move it. Any idea why it's not running my script all the way through? Edit: After a little more testing it doesn't even work properly in the ScriptEffectStart block. And, when I'm testing this spell the item is in the same cell as me so I know that's not the issue... I tried this but it didn't work: Begin ScriptEffectStart Set Speed to 50 Set Distance to 50 Set Height to 50 Set PlayerZ to Player.GetPos Z SwirlTestItemRef.SetPos Z ObjectZ End And before anyone asks, yes it is marked as a persistent reference. :) Link to comment Share on other sites More sharing options...
paladicprince Posted October 7, 2009 Author Share Posted October 7, 2009 Wow. >< It took me two hours to find out I was missing two astericks... Sigh. A simple undocumented syntax error in OBSE I suppose. Oh well. :) Link to comment Share on other sites More sharing options...
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