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Need help adding doctor services to an NPC in an existing mod


Afromelon

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Okay, so heres the deal. There is a doctor named Dr. Hernandez in this mod right here http://www.nexusmods.com/newvegas/mods/55089/? who resides at New Dayglow camp. My character arrived there addicted to drugs and hurt badly, in need of a doctor, and seeked to find one once he realized it was a followers of the apocolypse camp. However, it seems that the mod author did not make Dr. Hernandez an actual doctor, as in, he has NO doctor services at all.

 

Could somebody please walk me through the steps i need to take to allow him to heal addictions, radiation, and health status? I have never ever used the GECK before, but i do know my way around TES5EDIT/FNVEDIT/FO3EDIT/TESEDIT. I tried copying all sorts of properties from doctors in the vanilla game in fnvedit to Dr. Hernandez, such as the doctor class, doctor dialogue, and even npc specific scripts. Nothing seems to be working. Can somebody please give me some helpful advice here? Maybe download the mod, find the Dr. Hernandez entry and tell me what i need to do to it to actually make him a functional doctor?

 

Help would be GREATLY appreciated, as i don't really feel comfortable continuing my save game until i can get this fixed.

 

I'm willing to use the GECK if its what i must use, and can't use fnvedit to make the changes, as long as somebody tells me what i need to do in it, and how..

 

Or someone could upload a modified version of the mod privately with the modified Dr. Hernandez and send it to me? Either way. Thanks.

 

P.S. i do run project nevada, don't know if it makes a difference.

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