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Fireplace resource


Fnorkus

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So what I need is a campfire fireplace model for my mod. A simple classic with one with several logs meeting at the centre. It would be good to have one with a stone frame, and one without. I can't believe Bethesda actually didn't do such a thing. Anyway, an attempt at this would be much appreciated. If this is already done

or if I am such an idiot and simply cant find it in the CS, please tell me where it can be found.

 

Thanks in advance.

 

Peace out, Fnork Banan.

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Take a look at these models that come with Oblivion:

 

Meshes\Clutter\Farm\firepitframe.nif

Meshes\Clutter\Farm\firelogpile01.nif

Meshes\Clutter\Farm\cookingfireplank01.nif

 

You might be able to use NifSkope to combine one of those above with a fire animation such as from one of the following:

 

Meshes\Fire\fireopenlarge.nif

Meshes\Fire\fireopenmedium.nif

Meshes\Fire\fireopensmall.nif

 

If turned into a clutter item with collision, you may be able to physically place the campfire where ever you like. To add actual light to the effect, you'd need to do a bit more work. ;)

 

LHammonds

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Well, I knew of those, and if you read the description I have given, It's not really what I am looking for. I'll post a picture so that you get a clearer view.

 

http://www.londonderrynh.net/wp-content/uploads/2007/06/20070626campfire-22.gif

 

I know the image is kinda silly, but it was the best I could find.

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Well, I knew of those, and if you read the description I have given, It's not really what I am looking for. I'll post a picture so that you get a clearer view.
I did read the description and it does seem like what you are looking for. Logs + Fire. Use NifSkope to copy several log branches into a single NIF, rotate and size them around how you'd lay them in a campfire and copy the fire animation onto it. It might not be optimum but I think it could be done without knowing how to create models in a 3D modeling program and applying textures to them.

 

LHammonds

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