Deleted31005User Posted April 3, 2014 Share Posted April 3, 2014 I'm new with MAX 3DS so my experience with it is not enough to understand how to fix this issue, there is a certain area where the texture is facing the wrong way and you can see through the object, its like the texture is visible on the back side instead of the front side.Can someone please explain to me how I can turn the textures so they face the other way.http://static-3.nexusmods.com/15/images/110/31005-1396542080.jpg Link to comment Share on other sites More sharing options...
Deleted31005User Posted April 3, 2014 Author Share Posted April 3, 2014 Nvm I found the fix somewhere else: Rightclick on your object and select ConvertTo: -> Editable Poly. Afterwards go to the Modify Tab, go into Polygon mode and select the polys that are flipped.Once you've done that, scroll down to the Edit Polygons section and press Flip. Link to comment Share on other sites More sharing options...
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