geroni211 Posted April 3, 2014 Share Posted April 3, 2014 whats in the title Load order Fallout3.esmAnchorage.esmThePitt.esmStreetLights.esmBrokenSteel.esmPointLookout.esmZeta.esmCRAFT.esmCALIBR.esmEVE.esmEWE Energy Weapons Enhanced.esmFO3 Wanderers Edition - Main File.esmMart's Mutant Mod.esmFO3 Wanderers Edition - Alternate Travel.espCRAFT - Activation Perk.espCALIBRxMerchant.espFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - DLC Mothership Zeta.espEWE Supermutant Energy Weapons.espStealthboy Recon Armor - CRAFT.espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - No DLC Increased Spawns.espMart's Mutant Mod - Increased Spawns.espMart's Mutant Mod - Zones Respawn.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Soft Unleveler.espMart's Mutant Mod - Dynamic Player Scaling.espMart's Mutant Mod - FWE Master Release.espMart's Mutant Mod - FWE Master Release + DLCs.espEWE Load Order Fix.espEWE Stormfront Studios Load Order Fix.espEWE DLC Addon.esp Total active plugins: 42Total plugins: 46 Link to comment Share on other sites More sharing options...
JimboUK Posted April 3, 2014 Share Posted April 3, 2014 Crashing at start up is usually caused by an esp not having the esm it relies on, fire up NMM or FOMM, highlight each one and it will show you which esm each mod requires, then check that you have the said esm in your load order. Also uncheck "Mart's Mutant Mod - No DLC Increased Spawns.esp" as you have the DLC. Link to comment Share on other sites More sharing options...
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