mathguareschi Posted April 4, 2014 Share Posted April 4, 2014 Hey everyone.Well, the title says it all: in the A Necromancer Shop mod, which adds a new store underneath the IC Bridge, the shopkeeper is always sleeping and never trades. I've searched the forum and ALL the comments on the mod's page, but the author didn't gave any solution and this seems an recurrent issue with a lot of players. Even though there could be some mods I use that conflict with it (Enchant Mastery, maybe Better Cities) the problem is only with this character. The other features added by the mod works fine and didn't gave me any problema so far. I don't know if there's something that can be done, but it's worth a try. Here's my load order: Oblivion.esmBetter Cities Resources.esmDLCShiveringIsles.espDLCHorseArmor.espDLCOrrery.espDLCVileLair.espDLCMehrunesRazor.espDLCSpellTomes.espDBShadowSet.espDBShadowSet_NE.espDude Wheres My Horse.espDLCThievesDen.espFarmersStrikeBack.espDLCFrostcrag.espKnights.espDarkBrotherhoodChronicles.espHarvest [Flora].espHarvest [Flora] - Shivering Isles.espHarvest [Flora] - DLCVileLair.espHarvest [Flora] - DLCFrostcrag.espHUD Status Bars.espQuest Award Leveller.espQuest Award Leveller - Vile Lair.espQuest Award Leveller - Mehrunes Razor.espQuest Award Leveller - Knights of the Nine.espMidasSpells.espAttributesEasy.espAlternate Start Revamped.espKC-AdaptiveRing01.espChameleon-NoRefraction-2411.espDwarf 2.0.1.espBlademan's Better Birthsigns.espBlademan's New Birthsigns - Part A.espBlademan's New Birthsigns - Part B.espBlademan's New Birthsigns - Part C.espBlademan's New Birthsigns - Part D.espBlademan's New Birthsigns - Part E.espBlademan's New Birthsigns - Addition 1.espReznod_Mannequin.esp300_Brocade_Outfits.espCreature Diversity.espACCCGR SI.espBrumaMGRestored.espBrumaMGRestored-Frostcrag.espWeapon Displays V1.9.espBlademan's New Birthsigns - Addition 2.espNecromancer Shop.espLinchalNecromancerHome.espStreamline 3.1.espAutoBookPlacer.espBlackmarsh_Witch_HGEC.espMages Guild Quests.espMysterious Bear's Epic Necromancy + EM.espBlademan's New Birthsigns - Addition 3.espUVIII.espBetter Cities .espBetter Imperial City.espBetter Cities Full.espBetter Imperial City FPS Patch.espBetter cities - Dark Brotherhood Chronicles.espBetter Cities - Knights of the Nine.espEnchantmentMastery.esp Thanks and sorry about my bad english. Link to comment Share on other sites More sharing options...
Germandeathkittiez Posted April 17, 2014 Share Posted April 17, 2014 Just tested it. Yep, she seems to sleep all day and night. That's weird, because I swear she was awake sometimes when I would use the mod on previous installs, because she's gone behind the desk where she's supposed to go and you can barter with her then. I have many more mods than you and I doubt this one conflicts with anything. I haven't tried it out much on this install though. Sorry... I pretty much don't have an answer for you except you could pickpocket or kill Riych, and just take everything for free xD. That's what I always did, even though it's kind of cheating, but to make it challenging I also fought off the mini dreugh and the DB guy at the same time. You could also edit the NPC's sleep AI package in the CS yourself. That's what I might do to make sure it's not a mod conflict. Link to comment Share on other sites More sharing options...
mathguareschi Posted May 19, 2014 Author Share Posted May 19, 2014 (edited) Just tested it. Yep, she seems to sleep all day and night. That's weird, because I swear she was awake sometimes when I would use the mod on previous installs, because she's gone behind the desk where she's supposed to go and you can barter with her then. I have many more mods than you and I doubt this one conflicts with anything. I haven't tried it out much on this install though. Sorry... I pretty much don't have an answer for you except you could pickpocket or kill Riych, and just take everything for free xD. That's what I always did, even though it's kind of cheating, but to make it challenging I also fought off the mini dreugh and the DB guy at the same time. You could also edit the NPC's sleep AI package in the CS yourself. That's what I might do to make sure it's not a mod conflict. Hey, thanks for the reply, Black Ninja. My laptop messed up and I totally forgot about this thread until today. Anyway, I've found out that she randomly wakes up but never sells. Is there any way to edit Riych on the Construction Set or to "force" her to sell me via console? I know it's almost impossible to have a command like this, but it doesn't hurt to ask :tongue: I'd hate to have to kill or pickpocket her to get the stuff, as she is a fairly easy to prey (even with the Dreugh and the Murderer) and the loot is HUGE! It's sad to see such a great mod with this kind of problem! Any more tips about this issue will be more than welcome. _____ ** UPDATE **: I've waited for sometime and the Dunmer went behind the counter (actually, she stood by it's side, but meh) and I could trade with her. The only problem is that this woman will sell me anything but the freaking runeskulls. Just another way to piss me off. :dry: When I kill her I can grab all the runeskulls from her corpse, but she won't sell me any. What now? :confused: Edited May 19, 2014 by mathguareschi Link to comment Share on other sites More sharing options...
The_Vyper Posted May 20, 2014 Share Posted May 20, 2014 The only problem is that this woman will sell me anything but the freaking runeskulls. Just another way to piss me off. :dry: When I kill her I can grab all the runeskulls from her corpse, but she won't sell me any. What now? :confused: Unfortunately, that's not a glitch; NPCs can't sell Sigil stones, no matter what buy/sell options are checked in the CS. Runeskulls are basically Sigil Stones, so NPCs can't sell those either. It sucks, but what can you do? Link to comment Share on other sites More sharing options...
mathguareschi Posted May 20, 2014 Author Share Posted May 20, 2014 Unfortunately, that's not a glitch; NPCs can't sell Sigil stones, no matter what buy/sell options are checked in the CS. Runeskulls are basically Sigil Stones, so NPCs can't sell those either. It sucks, but what can you do? Are you sure? I mean, the mod was meant for the skulls to be traded and, as stated in the mod's comments tab, some people have made it happen. Also, they have prices on them. Now, thinking a little more about it, I've two runeskulls on my inventory and never found someone who would buy them (wouldn't sell it, but I believe it'd appear near the soul gems on some trade screens). Is there any way to go around it? I'd REALLY REAAAALLY hate to kill her to grab the ones I want. Link to comment Share on other sites More sharing options...
The_Vyper Posted May 21, 2014 Share Posted May 21, 2014 Are you sure?Unfortunately, yes. I use Exnem's Runeskulls as well as Tekn0mega's Sigil Stones Expanded. I also use a personal mod that has several merchants who have every single buy/sell flag checked, and none of them will buy/sell sigil stones or runeskulls. If I knew a way around this, my characters would be able to kill enemies just by dumping huge amounts of gold on them. Alas, I know of no workaround, so my characters cannot afford to use the...umm..."Golden Shower of Death" on their enemies. Link to comment Share on other sites More sharing options...
mathguareschi Posted May 21, 2014 Author Share Posted May 21, 2014 (edited) Unfortunately, yes. I use Exnem's Runeskulls as well as Tekn0mega's Sigil Stones Expanded. I also use a personal mod that has several merchants who have every single buy/sell flag checked, and none of them will buy/sell sigil stones or runeskulls. If I knew a way around this, my characters would be able to kill enemies just by dumping huge amounts of gold on them. Alas, I know of no workaround, so my characters cannot afford to use the...umm..."Golden Shower of Death" on their enemies.Are you sure? LOL. Ok, thank you for your answers. I guess that's it, then. I'll try to steal one or two runeskulls from her :pirate: Thanks everyone! Edited May 22, 2014 by mathguareschi Link to comment Share on other sites More sharing options...
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