WickedCat Posted April 6, 2014 Share Posted April 6, 2014 Hey I tried finding a mod to adjust the weight of some objects THAT YOU CAN'T TAKE IN YOUR INVENTORY, but I didn't find any. Basically I'm fed up with bumping into heavy wooden carts or buckets and shooting them like a ball Is there any mod that can make them less shootable, make them heavier ? http://s30.postimg.org/4n9ey0okf/enb_2014_04_06_13_06_12_89.jpg Link to comment Share on other sites More sharing options...
Jokerine Posted April 6, 2014 Share Posted April 6, 2014 The weight of moveable items is set in the meshes, so if you'd like them to have a bit of heft, you'd need to extract the meshes and edit their mass value to what you'd like them to be. Link to comment Share on other sites More sharing options...
WickedCat Posted April 6, 2014 Author Share Posted April 6, 2014 Interesting, do you know how to do it ? Link to comment Share on other sites More sharing options...
Jokerine Posted April 6, 2014 Share Posted April 6, 2014 This is how you can do it. Unpack the meshes you want to edit with BSAOpt or something similar, put them in their correct directory in Data, and then open them in Nifskope. Expand bhkRigidBody, locate "Mass" and set it to the weight you want. You can look at similar objects to get an idea of what it should be. For instance, something like 30 would be quite heavy. Then locate "Inertia" (within bhkRigidBody) and expand it. This controls how the object is weighted, so again, look at a similar item to get an idea. Make sure to only modify m11, m22 & m33. Then go to file -> save as, and overwrite. All of these changes can be reversed so feel free to test around. Repeat as necessary for all the meshes you want to modify. Link to comment Share on other sites More sharing options...
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