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Help Wanted! BNB conversion


htomsirveauxjr

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THIS IS ADULTS ONLY MOD

 

 

I think my mod, No Sleeves No Shirts NV could use some updating for bnb. I don't know much about the body or skeleton it uses, or if the type 3 pieces can even fit. For now I would like an advisor on whether or not it can be done. I would like to learn more about modeling and/or texturing in the process. If it can go through, I would like somebody (or I can assist them, or they assist me) on creating a conversion for bnb. Anybody at all who helps will receive all credits due (and kudos).

 

Thank you.

 

here is the mod in question: www.nexusmods.com/newvegas/mods/36565/?

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I think my mod, No Sleeves No Shirts NV could use some updating for bnb. I don't know much about the body or skeleton it uses, or if the type 3 pieces can even fit. For now I would like an advisor on whether or not it can be done.

Yeah I would think so. You might need to do a little "more hands" on adjusting of the groups, but I don't see why not. Your just using a skeleton with a few extra bones for the "bouncy" bits. Just because the meshes are for type 3, doesn't mean they will be any radically different, in re: to the process.

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Thank you! I didn't understand a single word of it. If you can do this for me, consider yourself hired. Full Credits to you. I'll even add a note in game!

Hi htom sirveaux, I appreciate your enthusiasm for the project (BNB is pretty cool), but I was primarily responding to your question (as opposed to offering to convert the models).

 

I was a little confused that you didn't understand my comments so I looked up your mod. I could be wrong about this (just took a few minutes scanning it), but it look like these are all Exeter's models. Are you familiar with blender/3Ds Max, or is your primary contribution gathering his models and placing them in game under one mod?

 

I don't usually create a mod for others to publish, and essentially that's what I would be doing by fulfilling your request. I'd be converting Exeter's work (a lot of models) and then you would be publishing them. I can publish such a mod in the future or we could collaborate at some point.

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Sorry for any confusion. I was just having it open if you wanted to do it. I'll probably end up doing it myself anyway, as I got some instructions. Yes, they are all from Exeter, for whom I give all credit to. I'm not familiar with those programs much, (it was only really just tinkering with blender that I "discovered" my idea) but I have some idea on how to do things in another thread I posted in the fallout modders section. When this is done I will give you credit also!

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