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Activating A Static Object


MadTod

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It has been some time since modding Fallout New Vegas and I seem to have forgotten how to use an Activator to enable and disable a static object.

 

I'm trying to make a shower for my player house and I'm trying to use the Water Valve Activator and use that the turn the water on/off (FXWaterLeak01).

 

Any help would be very much appreciated, thanks.

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It won't let me save the script, also I guess I have to change the "myref" to what ever the reference ID for the FXWaterLeak01 is.

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If you flat out copy and pasted the above script, then it won't save because there are no valid BEGIN and END functions. MyRef is merely a reference you are calling for this specific script so you can name the GetLinkedRef something. It doesn't matter if you call it MyRef, YourRef, AreYouBlindRef or SteveGuttenburg, just so long as it makes sense to you.

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