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Alyied Castle Mod needed


Bigpoppafluff1

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Well Ive been trying my hand at the CS program and....well I suck at It :wallbash: . Ive spent about 60+ hours now off and on and I still cant get the damn thing to do what I want it to do. I feel Like a idiot. So Ive decideed to leave it in the hands of the Mod Guru's. :thumbsup:

 

Here is what I got...

 

I'm wanting to do an alyeid castle mod with no doors inside, just opening to the other rooms. Rooms like, masters quarters, spare room setup like barricks with about 10 beds but eligant looking, kitten/bar area, weapons storage area with show cases, large pool/hot tub area, at the back a tall stair well that go to a tower so you can go outside and see all of Cyrodiil, and in the center of all these rooms a fountain with sitting area around it. The castle would be well light, well furnished,and with decrative foliage inside and out. Kinda with the openness of the "heros retreat mod" but the style and eligance of "Azuras Palace mod". This castle would be placed on the top of a tall mountain in the province of Elsweyr on the border. this mountain is just south of the west weald forest about middle ways between "Skingrad" and "Bravil". There is a marker for it if you have the MOD "Beyond Cyrodill". Of course you could only get there by portal or Flying, witch makes it all the more fun. ...And if your wondering why all the beds, I have a lot of companions and they need room to walk, sleep, and whatever else they do while I out of the house. So this house is kinda like a bordelo.

 

So, if any of you Mod guru's aren't doing anything, and feel up to it, your welcome to try your hand at it. There is a lot more I was going to add to this Mod, like thre flying elv companions(since that is what my character is), alter og enchantment and spell making, a portal to each city and a pegasus that wont leave when you get off damn thing, and maybe a sexy house keeper just to keep the place clean, but i thought I start with the castle first.

 

Please Feel Free to PM Me if you have anything you think would be cool to add like a quest to obtain the home or something :wink: . :thanks:

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They use different interiors for a good reason, how good is your PC if you think to handle a totally open interior?

The more open they are, the less enhancements like lighting/animated objects/fog/servants there can be used. Most modders want to provide the best/safest/reliable experience there is ..that's why they keep it 'simple'.

If you dare to try however, go ahead and download this POCE-version.

Use a spare save (not one that had this mod already), don't continue and play with it for a longer time. It doesn't have all the functions and all AI/Scripts that need those cells should be broken.

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They use different interiors for a good reason, how good is your PC if you think to handle a totally open interior?

The more open they are, the less enhancements like lighting/animated objects/fog/servants there can be used. Most modders want to provide the best/safest/reliable experience there is ..that's why they keep it 'simple'.

If you dare to try however, go ahead and download this POCE-version.

Use a spare save (not one that had this mod already), don't continue and play with it for a longer time. It doesn't have all the functions and all AI/Scripts that need those cells should be broken.

OOOOH, I did not know that thanks for the info. I gues somethings just cant be done. I was really wanting the hole house on a hill thing. If you get the chance check out that veiw.

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It are just the limits of the game...unfortunately...The game didn't ran too awful at mine though.. did you use the .esp I gave above..? That'll allow you to see if your PC could handle it..Be sure to keep a backup of your own if you choose so to use it.

It's from an exaggerated version, but maybe it'll not run to bad..that would be good new for you.

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