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Exalt AI Snipers


Acid81

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Weapons=( strName="", iType=eItem_ExaltLaserSniperRifle, ABILITIES[0]=eAbility_ShotStandard, ABILITIES[1]=eAbility_Overwatch, ABILITIES[2]=eAbility_NONE, ABILITIES[3]=eAbility_NONE, ABILITIES[4]=eAbility_NONE, ABILITIES[5]=eAbility_NONE, Properties[0]=eWP_Sniper, Properties[1]=eWP_None, Properties[2]=eWP_MoveLimited, Properties[3]=eWP_None, Properties[4]=eWP_None, Properties[5]=eWP_None, iDamage=6, iEnvironmentDamage=125, iRange=100, iReactionRange=-1, iReactionAngle=200, iRadius=0, iCritical=30, iOffenseBonus=0, iSuppression=0, iSize=eItemSize_Large, iHPBonus=0, iWillBonus=0 )

 

Could anyone give reason as to why the AI is still able to move and shot in the same turn even though "MoveLimited" is clearly set as a property ?
I just noticed this as I was testing a few small changes I recently made for the SHIV tank. I havent yet noticed this happing with the conventional sniper rifle.

 

 

 

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