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Crashing every 5-10 minutes randomly. I have all common fixes applied, any other solutions?


darkcornatus

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Running win8 64bit. I've done the multi core patch (...which i am SO sick of seeing when searching for solutions), 4g patch, compatibility modes, administration modes.... what else is there to try?

 

I get crashes in all circumstances. Outside, inside, pipboy UI, etc. They usually occur every 5-10 minutes as either a CTD or a still freeze. I'm experiencing no problems with mod conflicts that i know of.

 

Load order:

 

Fallout3.esm=1
Anchorage.esm=1
ThePitt.esm=1
StreetLights.esm=1
BrokenSteel.esm=1
PointLookout.esm=1
Zeta.esm=1
Unofficial Fallout 3 Patch.esm=1
HairPack.esm=1
iHUD.esm=1
CRAFT.esm=1
CALIBR.esm=1
EVE.esm=1
FO3 Wanderers Edition - Main File.esm=1
Mart's Mutant Mod.esm=1
Enhanced Weather - Rain and Snow.esm=1
FO3 Wanderers Edition - Alternate Travel.esp=1
RH_IRONSIGHTS.esm=1
DarNifiedUIF3.esp=1
hair_add_npc.esp=1
CASM.esp=1
GalaxyNewsRadio100[M].esp=1
GalaxyNewsRadio80[M].esp=1
GalaxyNewsRadio60[M].esp=1
GalaxyNewsRadio40[M].esp=1
GalaxyNewsRadio20[M].esp=1
CONELRAD 640-1240.esp=1
BlackWolf Backpack.esp=1
BlackWolf Backpack - Vendor Script Replenish.esp=1
BlackWolf Backpack - Blank's Container Patch.esp=1
NPC Height Randomizer Less Variance.esp=1
UndergroundHideout.esp=1
FO3 Wanderers Edition - Main File.esp=1
FO3 Wanderers Edition - DLC Anchorage.esp=1
FO3 Wanderers Edition - DLC The Pitt.esp=1
FO3 Wanderers Edition - DLC Broken Steel.esp=1
FO3 Wanderers Edition - DLC Point Lookout.esp=1
FO3 Wanderers Edition - DLC Mothership Zeta.esp=1
FO3 Wanderers Edition - Optional Restore Tracers.esp=1
FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp=1
WeaponModKits.esp=1
BABEreconarmor.esp=1
Mart's Mutant Mod.esp=1
Mart's Mutant Mod - DLC Anchorage.esp=1
Mart's Mutant Mod - DLC The Pitt.esp=1
Mart's Mutant Mod - DLC Broken Steel.esp=1
Mart's Mutant Mod - DLC Point Lookout.esp=1
Mart's Mutant Mod - DLC Zeta.esp=1
Mart's Mutant Mod - Zones Respawn.esp=1
Mart's Mutant Mod - Tougher Traders.esp=1
Mart's Mutant Mod - Natural Selection.esp=1
Mart's Mutant Mod - Master Menu Module.esp=1
Enhanced Weather - Rain and Snow in Fallout.esp=1
Enhanced Weather - Radioactive Rain and Snow Plugin.esp=1
Enhanced Weather - Weather Sounds in Interiors.esp=1
Enhanced Weather - Sneak Bonus during Storms.esp=1
Fellout-Full.esp=1
Flora Overhaul.esp=1
AzarGypsyOutfits_Malika.esp=1
AzarGypsyOutfits.esp=1
RagdollOverhaulFo3.esp=1
WeightRebalance.esp=1
Blackened FWE + MMM + EVE.esp=1
RH_IronSights_Basic_AnchoragePlugin.esp=1
RH_IronSights_Basic_PittPlugin.esp=1
RH_IronSights_Pitt_NewRifleSights.esp=1
RH_IronSights_PL_NewItems.esp=1
RH_IronSights_Basic_ZetaPlugin.esp=1
RH_IronSights_Basic_BrokenSteelPlugin.esp=1
RH_IronSights_Basic_PointLookoutPlugin.esp=1
RH_IronSights_Basic_VanillaPlugin.esp=1
RH_IronSights_RemoveReticule.esp=1
Merged Patch2.esp=1
Edited by darkcornatus
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Maybe you have incompatible mods as I don't get any crashes and I have half the mods you do like MMO, FWE

 

Also you have the dlc for Fallout 3 why have you not put the DLC add-on for underground hideout ? I am sure it has some.

 

 

Also may be your load order you need to fix it. Follow the guide here: http://www.nexusmods.com/fallout3/mods/2761/? (Near the bottom of the page)

 

Also Get a Bashed Patch from Wrye Flash found here: http://www.nexusmods.com/fallout3/mods/11336/?

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  1. GalaxyNewsRadio100[M].esp=1 < pick only one of these "do you have the tracks to cover the data listed here?"
    GalaxyNewsRadio80[M].esp=1
    GalaxyNewsRadio60[M].esp=1
    GalaxyNewsRadio40[M].esp=1
    GalaxyNewsRadio20[M].esp=1
  2. FO3 Wanderers Edition - Optional Restore Tracers.esp=1
    FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp=1 < pick only one of these
    Fellout-Full.esp=1 <--Convert to master file and load high (Fellout-Full.esm)

     

    Merged Patch2.esp=1 <--delete this as you will need a new one

    • FO3 Wanderers Edition - Alternate Travel.esp=1 Drop that down out of the ( esm section )

    kitty

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