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Ball11

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Everything posted by Ball11

  1. No 60fps is fine. I would keep Vsync on if you are able to stay at a high fps (above 40) and disable the fps clamp. Did you run archive invalidation invalidated from NMM?(tool section) toggle it off and on every time you install a new texture that replaces existing Make sure you have AA and AF enabled as well. Can be done in the launcher or in game I believe.
  2. Sounds like an animation problem. Try reinstall all animations then using FNIS.
  3. What did you install? Also did you active the plugin in either NMM/Skyrim Launcher
  4. Its probably mod incompatibilities. Go through each mod and check they work with other mods you have installed. I would also suggest SKSE memory patch. It may help. When you say 192 mods do you mean 192 plugins(esm/esp?) or actual mods?
  5. ETaC could cause it with all the items that are added. I would recommend adding ENboost along with the SKSE memory patch. You can find a pre ready ini file here http://www.nexusmods.com/skyrim/mods/68477/? xD What the SKSE memory patch does: http://enbseries.enbdev.com/forum/viewtopic.php?f=13&t=2729 You have a lot of mods, I would make sure they all work with each other and are up to date. I would also recommend a bashed patch guide if you are not sure how to make one here http://www.nexusmods.com/skyrim/mods/36189/? If that crashes are always in the same area then its a mod, if its randomly them most likely skyrim is running out of memory to use and will CTD.
  6. These are the items Handgun Personal Ballistic Shield Cardboard Box Fatigues(blue urban) MGO Xp boost. You can items in game that are better than these or basically the game just look different. MGO isn't even out yet either.
  7. Have you tried loading another save? Sometimes bug can be one of. Maybe one of your mods also changed this, its been years since I played FO3 properly :D I would also suggest this for your load order http://www.nexusmods.com/fallout3/mods/18173/? I would also suggest EVE.. EVE is beautiful.. EVE is LIFE
  8. They should be fine after install, just follow install instructions. Usually a new save is only needed if you screw up badly or install a gameplay overhaul like Requiem or SkyRE etc, sometimes perk mods can require a new save also, it really depends on how much the mod changes. If a mod alters the entire mechanic of something (DCO,CWO,BV, Moonlight tales etc) its probably best to create a new save since its changing a LOT.
  9. dD-DG-DB-MonsterMod EBT Patch.esp dD-Dawnguard-MonsterMod EBT Patch.esp dD-DG-DB-Immersive Creatures EBT Patch.esp You only need the 1st and 3rd one. HothFollower UFO Patch.esp, you dont use UFO so you dont need this. AMB Glass Variants Lore.esp Differently Ebony.esp aMidianborn_Skyforge_Weapons.esp you have AMDcontent addon you dont need any of these Removing NPC mods that just add NPCs should be fine but removing mods like 3dnpc and inconsequential NPCs could lead to problems, given they have scripts and so on. http://www.nexusmods.com/skyrim/mods/52363/? use this if you remove scripted mods. It should help stop the save bloat after removal, and scripts on your save that no longer exist
  10. - Create a shortcut for SKSE_Loader on your desktop, right click it and run as admin. Since you are using the new NMM I am guessing you need to launch the game through this now. So use NMM to run the game. -Your load order has nearly every single plugin with a =0 meaning the mod is turned off. -That is a lot of mods I would go through making sure they all work with each other, CoT may conflict with a few of your RLO. -LOOT I am guessing also requires to be run through the new NMM(I dont use latest NMM so not 100% sure) since it uses a profile system do that. -Even with a 980TI, you using a ENB + a grass mod like unbelievable grass two. Unless you have optimized the ENB files for your system and the Skyrim INI files, you are going to have a pretty unstable FPS. -You can get SKSE from here, http://skse.silverlock.org/ 1.7.3 is the latest version and would recommend using it along with its memory patch(Requires you to create a SKSE INI for it and type the correct code into the file) -I see you also have real shelter, make sure you run its tes5edit program for it. (Always run this once load order has been changed, added or removed) Same goes for dual sheath redux. -Would also recommend a bashed patch from wyre bash. RealisticWaterTwo - Legendary.esp=0you have this along with realistic water two dawnguard etc, legendary includes all DLC.
  11. Nevermind what I said I clicked the wrong link :D (Feels stupid for not reading the forum this is in) With Dying light you need to manually remove the mods then verify game cahce
  12. Have you tried applying the memory patch for NVSE? Maybe try load order sorting, if not sure how to do this, use LOOT. http://forum.step-project.com/topic/4490-memory-patch-has-been-ported-to-nvse/
  13. Here they are here: http://www.nexusmods.com/skyrim/users/166658/?tb=mods&pUp=1 NOTE: They are just mesh edits, not textures. They are default amours just edited for the UNP body.
  14. Try removing all map mods, then readd them, if you use darnui make sure its installed correctly, sometimes NMM gives errors with old oblivion mods. Try using OBMM to install. Also make sure you do archive invalidation.
  15. The ENB I believe, well too me it looks like it could either be a custom setup, FeverNB or possibly TK ENB, it could also be Kountervibe. To be honest its hard to tell what ENB that is because there is so many, just try a lot and you will find the one you like. Imaginator shouldn't be used with ENBs. For the wood, it could either be Amidianborn or RUSTIC Farmhouses, as before there is so dam many off them it could be one of the thousands out there, could be part of a big pack, person made them, or a small hidden gem etc. Just have a look around, from the top of the Nexusmods to the bottom and you will find what you want. It took me almost a year to get the perfect setup. If you are looking for a few ENBs, I've tested a lot and I would recommend these enbs, I would use them along with Relighting Skyrim and ELE (Don't use that mod with ELnFX or RLO or RCRN) Grim and Somber ENB Vividian ENB FeverNB Kountervibe ENB Serenity ENB Ruvaak ENB redone, haven't tested but it looks great, seen a lot of screenarchers recommend it. A lot of people get good setups come from deep INI edits to the Skyrim INIs and ENBs ini and telling your driver software like nvidia control panel to do certain things for tesv.exe Anyway good luck finding what you need
  16. Welcome, lets hope the community ain't so harsh on stuff they through at you :)
  17. In response to post #25911623. #25912083, #25912599 are all replies on the same post. you made me want a chippy saying that >_>
  18. Had this before its a skeleton/animation issue
  19. Well immersive sure does get mods a lot of endorsements, giving that a majority of all mods that are high rated/downloaded (Except from Unofficial patches and SkyUI) have either "Realistic" "Immersive" "HD" or it all in one name :D http://i.imgur.com/2u6JoiU.png also immersive is a catchy name. Immersive also to many people means to drag you into another state, like you are living inside the world.
  20. Odd, this is a new one for me anyway :P What I could think of is deleting textures for the females which is here textures: E:\Games\SteamLibrary\steamapps\common\skyrim\Data\Textures\actors\character\female (Location may vary for each person for install, but should always be within the steamapps folder) You could also try deleting the female mesh "E:\Games\SteamLibrary\steamapps\common\skyrim\Data\meshes\actors\character\characters female" see if that fixes it. Also it is just Elves? (Just wondering as all screenshots are elves) if so, then it could be a elven mod causing this. If this doesn't work, I could only think of a fresh install. By deleting the entire Skyrim folder (Main folder) so it removes everything and then uninstall through steam and re-download it again. Since you said you uninstalled every character modification that touches females. All I can think of as a last resort.
  21. Hallelujah! Setting FixParralaxTerrain to false in the enblocal.ini fixed it. Thanks for the quick reply. Nice, glad you fixed it
  22. 1st. Helgen Reborn requires you to install it after you complete the tutorial quest (Once out of helgen through the cave exit) From the Helgen Reborn mod page "If you are starting a new character it is imperative that you leave Helgen Reborn UNCHECKED until you exit the cave with Hadvar/Ralof. Make a NEW hard save right there and load my plugin. It's fine if it is installed, just uncheck it in your plugin list until you exit the cave. The reason for this is if you try to start a new game from the main menu with my mod loaded it will likely place you standing by the cart you're supposed to be in, or several other strange behaviors. This is caused by a bug whereby editing the navmesh in Helgen causes the cart ride to fail. Since I cannot have a new town without finalizing the namnesh to link the teleports for my new shops, this issue is unavoidable." 2nd. What do you mean by Civil War Overhaul doesn't work? If you are starting the game you most likely won't notice this until you start the Civil War quest line by either going to Stormcloaks or Imperials. As CWO changes the questline and you most likely won't notice much difference until you start the quest line. Don't uninstall it and re-install it during one play through or you may screw Civil War quest line up completely and your save game. I see you have this "Pre PaMa WAFR CCOR Patch.esp=1" But you don't have Weapons and armor fixes or Complete crafting overhaul remade. Get them here http://www.nexusmods.com/skyrim/mods/34093/? http://www.nexusmods.com/skyrim/mods/49791/? I see you also have this "PerMa Expansion 1 - Wintermyst.esp=1" but no wintermyst esp in your load order Get it here http://www.nexusmods.com/skyrim/mods/58635/? This isn't required but I see you have "Cloaks.esp=1" and you also have dawnguard but don't use the Cloaks Dawnguard plugin as well. If you ever have mod issues always check the mod page first and the comment and forum section of the mod as most likely (9/10) you will find someone with the same issue. Or the description will tell you how to fix it or tell you the reason why you get this 'said' error. Hope it helps :)
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