Godzilla022 Posted April 12, 2014 Share Posted April 12, 2014 Can anyone help me out a bti with creating a new worldspace in GECK?I'm trying to create a big tropical Island for my Mod It Came from Caveni Islandund I need a lil' help thanks anywaysregardsRasponov Link to comment Share on other sites More sharing options...
RangerBoo Posted April 12, 2014 Share Posted April 12, 2014 (edited) Have you tried TrickyVein's world space tutorial? http://forums.nexusmods.com/index.php?/topic/517230-tutorial-converting-a-dem-to-a-heightmap/I know a bit about world space design and creation so I'll help as much as I can. Edited April 12, 2014 by RangerBoo Link to comment Share on other sites More sharing options...
TrickyVein Posted April 12, 2014 Share Posted April 12, 2014 Creating a new worldspace is easy. Here's some information about them. Editing the landscape can be time-involving and requires that you know what you're doing. Read this page also. You'll probably want to have a good idea of how large you want your worldspace to be beforehand, which also requires that you know something about cells and quads. If it's a small island then you can probably get away with editing everything by hand using landscape editing. If you're thinking bigger than this, you'll want to get TESAnwynn and learn about importing heightmaps into the GECK. Then you need to deal with generating terrain LOD and object LOD. Here's a good introductory tutorial for that. There are lots of tutorials and resources out there dealing with this stuff if you look for them. Link to comment Share on other sites More sharing options...
RangerBoo Posted April 12, 2014 Share Posted April 12, 2014 Speak of the devil! :tongue: I just mention you TrickyVein in my post a few minutes ago and here you are! :laugh: Link to comment Share on other sites More sharing options...
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