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Resident Evil death damage


Jacob Black

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O.K. here is the idea here goes

 

 

You know how it is when your playing Resident Evil 4 and your health is really low and you Get acid spit on you and when you die you can see that half of Leon's face was disolved and you can see the skull? Well what if for example you get get attacked by a pack of wolves or a bear or werewolf and get you guts ripped out, well is it possible do that kind of detail for when the player or an npc gets killed in a certain way? it leaves visible damage like you or npcs gut being on the ground or hanging out or seeing scratch and bit marks ect (like if you happen to be killed by wolves, well they bite = wolf bites ect on dead PC or NPC, Bear attack = Bear bites and scratches ect, any predator =guts ripped out ect) it would make the game more realistic and very very cool

 

 

[Pease comment on my posts]

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Sorry, but I don't believe this is ossible, due to game engine limitations. You see, all people in the game draw their body textures and meshes from the same folder, and their'sno way to change those without changing every character in the game, and you couldn't do it temporarily.

 

Cutting the technical jargon, not possible with Oblivion's game engine, to my knowledge.

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aww, well it was a good idea was it not, cause i saw a lot of Resident Evil style mod requests and mods, thats all

It was a nifty idea.

 

If it's gore you're after, there are a few mods whcih add more blood, and longer lasting, too.

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