brianb123 Posted October 31, 2009 Share Posted October 31, 2009 no crosshair here's my mod list what could be causing it?? :wallbash: :wallbash: :wallbash: Oblivion.esmIWRRetroFittedMaster.esmEnhancedWeather.esmCobl Main.esmCyrodiilUpgradeResourcePack.esmTamrielTravellers.esmSewerExpansion.esmBathingMod_Base.esmLamps of Oblivion Master.esmCM Partners.esmIceElfRace.esmNec-Character_Eva.esmBetter Cities Resources.esmAll Natural Base.esmDesuChan's Kawa-Khajiits.espX.Night.Elf.espX.Moon.Elf.espTNR ALL RACES FINAL.espAbsolutely_Sexy_MarketDistrict.espDLCShiveringIsles.esp_Real_Lights.espNaturalWeather.espNatural_Weather_by_Max_Tael.espNatural_Weather_HDR_by_Max_Tael.espNatural_Habitat_by_Max_Tael.espNaturalHabitat.espEnhancedWeather.espNatural_Water_by_Max_Tael.espRainbows.espIWRRetroFittedLights.espIWRRetroFittedShutters.espIWRRetroFittedWindows.espWindowLightingSystem.espAkatosh Mount By Saiden Storm.espCats & Rats.espLamps of Oblivion.espP1DseeYouSleep.espCrowded Cities 15.espCrowded Roads.espLandmarks, w Wells.espExnemEyeCandy.espMaleBodyReplacerV3.espBows of the Orient.espBisquits01.espBlackLuster.espBlood Widow.espBowOfShadows.espCET_DwemerPrecisionBow_v2.espKADdagirbows.espDoomshard Bow.espSeductress Armour.espSickleIrons.espSinblood's Widow Dress.espThe Bow of the Mongolian Horseman.espStockClothingArmor-forExnems.espExnem_Golden_Assassin_Armor.espExWearUndies.espShadowsilk-exnem.espSexyKunoichi.espCobl Glue.espCobl Si.espCobl Tweaks.espTamrielTravellerAdvscript.espTamrielTravellers.espTamrielTravellersFactionAll.espTamrielTravellersItemsnpc.espTamrielTravellersItemsCobl.espTamrielTravellersItemsVendor.espTamrielTravellersItemsUnscaled.espTIE.espBHC_Expanded.espAbriael_Human.espLetThePeopleDrink.espNaughty_Joana_01.espSewerExpansion-Cheydinhal.espSewerExpansion-Bravil.espKnights.espPONLights.espPONWindows.espNaturalVegetation.espNatural_Vegetation_by_Max_Tael.espDarkAltars.espSalmo the Baker, Cobl.espBathingMod_Soap.espBathingMod_Bathroom_Upgrades.espBathingMod_Placeable_Bathtubs.espAinmhiRace.espChocolate Elves.espAsharasSirensAndTritons.espCM Partners.espCM Partners Special NPCs.espCM Partners NPC.espCM Partners More NPCs.espCM Partners Marker NPCs.espAsharasCMPartners.espcompanion_moonelves.espKendoGirl_Final.espNec-Character_Eva.espsexycompanion.espDAValeriaCuteElf.espBetter Cities - Full City Defences.espBetter Cities Full.espCobl Races.espCobl Races TNR.espCobl Races TNR SI.espCobl Races - Balanced.espGet Wet.espReal Lava v1.2.espCobl Silent Equip Misc.espCMarcher.espCMconjurer.espCMmage.espCMthief.espCMassassin.espWater Nymphs.espDANECSSONNET.espIceElfRace.espDiano.espcompanion_nightelves.espambreskav02.espambreskav02_default_anim.espcompanion_deepelves.espANymphCalledWanda.espcompanion_chocolate.espCM Partners Friska.espcompanion_iceelves.espcompanion_iceelves_esp_dependant.espCompanion_Ab_Human_3.espCompanion_Ab_Human_2.espCompanion_Ab_Human_4.espCompanion_Ab_Human.espA CM Partner - Rhiannon.espCM Three Pretty Girls.espAsharasCMBeasts.espInteriorLight.espKataki.espHorse Of Gods.espstfBeachHideaway.espstfCabin.espstfCamp.espstfMorrowind.espstfshipwreck.espstfValenwood.espThe Bow of Ash.espThe Bow of Bones.espThe Bow of Daedric Blood.espThe Bow of the Hunter.espThe Bow of Thorns.espNaturalWater.espBetter Cities .espBetter Imperial City.espBetter Cities - Unique Landscape Chorrol Hinterland.espBetter Cities - Unique Landscape Barrowfields.espBetter Cities - COBL.espBetter Cities - TIE Restricted Area.espBetter Cities - Unique Landscape Cheydinhal Falls.espBetter Cities Full FPS Patch.espBetter Imperial City FPS Patch.espBetter Cities - No LEYAWIIN Flooding.espAll Natural.espAll Natural - Real Lights.espAll Natural - EW + NW + AWS.espIWR-Windows.espIWR-Lights.espIWR-Shutters.esp Link to comment Share on other sites More sharing options...
dezdimona Posted October 31, 2009 Share Posted October 31, 2009 General Load-Order GuidelinesHere are the guidelines that I adhere to, personally. ~ Unofficial Oblivon Patch should always be first on the list. The fixes are great, but most aren't essential, so if a mod overwrites them its not a big deal, and the fixes have the potential for screwing up other mods if loaded later. ~ Offical Content (DLC's) should be loaded last, until you complete all quests associated with them (that includes buying all furniture for the houses and whatnot). Once they're complete, they can be safely moved up in the list. This is especially important for Knights of the Nine, which will have some fairly major problems unless loaded last (unless you get the UOP for KotN) ~ Major overhaul mods (OOO, Frans, MMM) should be loaded near the end. That gives you the most complete experience with any of those particular mods. It also lets you carefully choose which other mods to load afterwards... only move mods that you know will conflict and that you want the changes from. For example, I have Improved Soul Gems below OOO because I know that OOO changes the icons of some of the SG's, and ISG needs to be below to show through. Some people will recommend putting larger mods first, but personally I disagree. There are a number of mods out there that make minor tweaks, and loading after a large mod will end up completely overwriting a chunk from one of the bigger mods because of the way conflicts work in Oblivion (even one minor change will take precedence over the entire record... for example, simply tweaking the speed of a weapon can cause every stat of that weapon to be retained to vanilla levels if loaded later). So basically, it stacks up like this... Oblivion.esmUnofficial Oblivion Patch<Minor Mods / DLC's (Post-Completion)><Major Overhaul Mod/Mods><Mods that specifically conflict with overhauls and need to take precedence><DLC's (Pre-Completion)>Note: If using Mayu's Overhaul Mod. I recommend loading it after OOO or MMM Expanded Load-Order Guidelinesby dev_akm I would extend this to include: Oblivion.esmUnofficial Oblivion Patch<Weather/Environment/Sound Mods><Minor Mods/New Items/Houses/DLC's (Post-Completion)><Major Overhaul Mods><Mods that specifically conflict with overhauls and need to take precedence><DLC's (Pre-Completion)><Quests><Compatibility Patches/UOMP/Merged Leveled Lists> And a special-case warning for Knights.esp (Knights of the Nine) -- you may not be able to move it earlier than some other mods (some people have had problems after moving it before OOO, for example). That's basically the structure I use and I have 140+ mods working well together. Another way of describing this (posted by DMan77):....Oblivionunoffical patchDeeper realism mods that add sights and soundsadded content like weapons/itemsgameplay changes, like 'must eat and sleep'The OOO typethe 'new begining' type mod..maigrets...You should also follow Dezi's load order guide if you're new to mods. BOSS is good, but not foolproof. There are a lot of mods it doesn't have in it's database and they have to be ordered manually. Link to comment Share on other sites More sharing options...
brianb123 Posted November 1, 2009 Author Share Posted November 1, 2009 Well thanks for ther help with my load order but no joy Link to comment Share on other sites More sharing options...
alex2avs Posted November 1, 2009 Share Posted November 1, 2009 Check both of the Oblivion.Ini filesfor :bCrossHair=1bDisableDynamicCrosshair=0 one .ini is in your installation folder and the second one should be in "my documents\My Games\Oblivion" if you're using XP Link to comment Share on other sites More sharing options...
brianb123 Posted November 1, 2009 Author Share Posted November 1, 2009 Checked both they are exactly like what you posted Link to comment Share on other sites More sharing options...
brianb123 Posted November 1, 2009 Author Share Posted November 1, 2009 is there something in the Darn that if i wasnt paying attention when i installed it would disable crosshair????? just reraching cause i dont wanna send it all to the recycle bine :rolleyes: :rolleyes: :wallbash: :wallbash: Link to comment Share on other sites More sharing options...
Nexus Set Posted November 1, 2009 Share Posted November 1, 2009 You mean in 3rd person? Yes. Darnified UI has an option to hide or show the 3rd person crosshair. Link to comment Share on other sites More sharing options...
ArroZ007 Posted December 8, 2015 Share Posted December 8, 2015 (edited) got the same problem. I say on somewhere else that the player solved the problem uninstalling Oblivion and all mods, than putting them back again. Worked for him. I really don´t want to use that solution. I wanted a free camera for 3rd person view and I got it with the New Third Person Mod. I put some other MODs alike and that might be the problem. I deleted all of those before putting in the New 3rd Person Mod Edited December 8, 2015 by ArroZ007 Link to comment Share on other sites More sharing options...
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