Lueth Posted November 2, 2009 Share Posted November 2, 2009 ive had this problem before and for some reason it has never worked right for me with fallout 3 i have the FOMM FOSE and the archive thing i have attached my load order tell me where i need to rearrange any thing im using windows 7 and fallout 3 is running under xp(servicepack 3) compatability modeand i have version 1.7 of fallout3 Link to comment Share on other sites More sharing options...
csb Posted November 2, 2009 Share Posted November 2, 2009 The biggest "problem" is that the boxes to enable the mods aren't checked :) Afterward, using FO3Edit, you'll find and resolve any conflicts. Though, from that list, you shouldn't encounter too many. Link to comment Share on other sites More sharing options...
Lueth Posted November 2, 2009 Author Share Posted November 2, 2009 thanks the reason the boxes arent checked is becaue i was trying to see if i could run fallout 3 with fose and archive with no mods activated ill use fo3edit and see waht happens Link to comment Share on other sites More sharing options...
Lueth Posted November 2, 2009 Author Share Posted November 2, 2009 another question do the file folder names have to be exactly matched like cant they be in caps if in the mod there not in caps for example Textures when in the mod it says textures would that affect them at all? Link to comment Share on other sites More sharing options...
BigBodZod Posted November 2, 2009 Share Posted November 2, 2009 I'm running FO3 GOTY just fine on Windows 7, RC1, x64-bit Edition without the compatibility modes enabled, however, I did have to change the load order and apply the fallout3.ini tweaks(the ones for quad-core cpu's) to get things working properly without any freezing and/or CTD's. Here is my load order: Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmZeta.esmPointLookout.esm For some reason if i had PointLookout in any position before the other master files I would get ctd's and/or freezing. Could be the root cause for me is the quad-core cpu and the fallout3.ini tweaks are the resolution ;) There is a post about what to change the fallout3.ini file to but it's the cpu affinity tweaks for the GameBryo Engine to allow multi-threading but only use 2 cpu cores instead of all 4 cores, I bet it has the same issue with the triple core AMD cpu's too.... I will have to test that on my fathers rig as he has a new triple core machine now... If I can locate that thread I will post the link but it's here in the technical support section, maybe it was in one of the stickies at top too, can't remember. Link to comment Share on other sites More sharing options...
csb Posted November 2, 2009 Share Posted November 2, 2009 The directory naming is not case sensitive, extracting a mod that has it as textures when yours is Textures is fine. If you don't like messing directly with .ini files, there is Fallout 3 Configurator, a utility you can get to tweak the file through an interface. Link to comment Share on other sites More sharing options...
Lueth Posted November 3, 2009 Author Share Posted November 3, 2009 ok thanks Link to comment Share on other sites More sharing options...
Recommended Posts