csb Posted November 4, 2009 Share Posted November 4, 2009 Sure, if you have a enough hi-res terrain around you, it can be a show stopper. I am not entirely sure why it would manifest itself only at fast travel (I don't use fast travel, so I don't have that problem). I have McNeil's installed, as well as other hi-res texture replacers. The upside is that the game world takes on a whole new, improved look. The downside is that you really need system resources (RAM and CPU(s)) and video processing to accommodate that. So I usually strive for a balance: if there is a 4096 and a 2048 resolution option, I usually opt for the lower one -- it's better than vanilla, but not as resource intensive. For more closed-in places (cave textures, for example), I sometimes opt for the higher end textures because the worldspace that has to be rendered is smaller. Experiment and see what happens. The cool thing about testing textures is that, unlike mods, they won't corrupt your save game(s). Link to comment Share on other sites More sharing options...
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