PresidentDylan5 Posted April 17, 2014 Share Posted April 17, 2014 I have a rather strange issue where the frame rate will just gradually go down over time. For example, at the start of the game (I just installed and started a new game) I obviously spent a while in Goodsprings; as I left Doc Mitchell's house I was doing +60fps but after about an hour the same view gave me about 45fps. There doesn't seem to be a correlation with the weather from Nevada Skies. I save the game and restart, and it is back to +60fps! Could this be a memory issue? I am running quite a lot of mods including LARGE NMC texture pack, Poco Bueno, MG neat clutter and EWI. No ENB. I am using the 4gb patch however.Thanks in advance :) Link to comment Share on other sites More sharing options...
jazzisparis Posted April 17, 2014 Share Posted April 17, 2014 It's normal, and yes, it is related to memory. You shouldn't be so concerned about FPS (unless it's alarmingly low) - it only ruins your experience. Turn that thing off and simply enjoy the game. Objectively, there is no noticeable difference between 45fps and 60fps.25fps is about as far as what the average human brain can process. Link to comment Share on other sites More sharing options...
PresidentDylan5 Posted April 17, 2014 Author Share Posted April 17, 2014 So is there any way to fix it or, at least, to reduce it? Perhaps a console command I could use instead of restarting the game? Oh I am frustratingly sensitive to frame rate. I haven't actually use an FPS monitor at all! :D I would be aggravated by a dip to 50fps. Link to comment Share on other sites More sharing options...
RoyBatterian Posted April 17, 2014 Share Posted April 17, 2014 FPS opinions aside... I used to get that too, I'm not sure what causes it exactly. I recommend you use the latest NVSR and this problem should go away, at least it did for me. I use to get horrible lag after awhile when opening my inventory or containers also. I might also recommend using the latest NVSE beta and enabling the initial heap size fix. In the Data\\NVSE folder create a file called nvse_config.ini (the instructions have a different filename which is actually incorrect) and add this to it. [Memory]DefaultHeapInitialAllocMB=384 This will also help with memory issues and may affect the slowdowns. Link to comment Share on other sites More sharing options...
PresidentDylan5 Posted April 18, 2014 Author Share Posted April 18, 2014 I am already using the stutter remover and NVSE. I tried your fix and I think it MAY have prolonged/reduced the problem but didn't eradicate it. Perhaps there is something I can enable in NVSR configuration that would help? Link to comment Share on other sites More sharing options...
RoyBatterian Posted April 18, 2014 Share Posted April 18, 2014 I think the latest one has most of the options enabled by default. You could try the tick count one. Also if you have a multicore proc did you try the multicore .ini tweaks? Link to comment Share on other sites More sharing options...
PresidentDylan5 Posted April 18, 2014 Author Share Posted April 18, 2014 What should I do with the tick count? That seems to be a whole section which is disabled by default; should I enable it? I also saw 'iHeapSize', which is set to 250. Should I change that to 384 like with the NVSE fix?Is the multicore tweak the same as the Fallout 3 one? By the way I should mention that in 13 hours I haven't had a single crash. Link to comment Share on other sites More sharing options...
RoyBatterian Posted April 18, 2014 Share Posted April 18, 2014 I set the heap size to 256 myself because I like even numbers in terms of RAM. I don't think it's necessary to mess with that. All you can do with the tick count and other settings is try them and see if they work or are stable for you. I also set the maxfps in NVSR to 60 and min to 10. Yeah I think the multicore ini tweaks are the same as Fallout 3, threads 2 , etc. I don't touch the audio one though, seems unstable. Link to comment Share on other sites More sharing options...
PresidentDylan5 Posted April 19, 2014 Author Share Posted April 19, 2014 Mmm the multicore tweak didn't work so I will just mess about with the tick count settings. Link to comment Share on other sites More sharing options...
Inazuma22 Posted April 20, 2014 Share Posted April 20, 2014 Its the engine fallout nv is using its pure crap. No real definite fix for it but I dont play the game long enough for it to start lagging really bad but after about a hour and a half It drops about 10 fps for me maybe a bit more. I have looked for fixes but have not seemed to find anything Link to comment Share on other sites More sharing options...
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