StaticNation Posted October 3, 2018 Share Posted October 3, 2018 (edited) In response to post #53178213. DontReadThis wrote: i made normal and specularity maps for your texture in OpenMW, i just wanna say how incredible your texture look up close :Dhttp://www.nexusmods.com/morrowind/Images/3234/?cool stuff, version 5 has this natively now on the new thinner realistically stacked coins, I may have forgot to include the files for the plugin and openmw if so just copy the coin_001.nif-coin_100.nif files over with the prefix SN_ (eg coin_001 - copy.nif becomes SN_Coin_001.nif) Edited October 3, 2018 by StaticNation Link to comment Share on other sites More sharing options...
qwertyquit Posted October 3, 2018 Share Posted October 3, 2018 In response to post #63630331. #64067406 is also a reply to the same post.qwertyquit wrote: I hope to see thinner coins version someday.StaticNation wrote: today is that dayThanks! Link to comment Share on other sites More sharing options...
Mirrror Posted December 23, 2018 Share Posted December 23, 2018 7.0 Septims won't fit into my pockets Link to comment Share on other sites More sharing options...
Pushkatu Posted January 14, 2019 Share Posted January 14, 2019 This is beautiful, you have my thanks! Link to comment Share on other sites More sharing options...
domcroy Posted April 12, 2019 Share Posted April 12, 2019 (edited) The ESP is under Optional. What does it do? (I know it's a plugin, FYI. I mean in-game function.) Edit: correction. Edited April 12, 2019 by domcroy Link to comment Share on other sites More sharing options...
StaticNation Posted April 30, 2019 Share Posted April 30, 2019 In response to post #69294311. domcroy wrote: The ESP is under Optional. What does it do?(I know it's a plugin, FYI. I mean in-game function.)Edit: correction.changes the art files for the coins or name of coins for those who dont want to go esp less/want too merge over other mods that also change the coins in some way Link to comment Share on other sites More sharing options...
Nibenon76 Posted April 30, 2021 Share Posted April 30, 2021 The add-ons from the optional package of Name Changes require icons and meshes from the Optional\ESP Version subfolder of the main Septim Gold 7.0 or 7.5 package to be installed, because they refer to the meshes and icons which names begin with SN_-prefix while the names of meshes and icons in the main Septim Gold 7.0 and 7.5 packages omit those SN_-prefixes (apparently for the pluginless installation). For the same reason the add-ons from the optional package of Name Changes are also not compatible with Realistically Stacked Septims and Gold Bags mod by Zobator. Link to comment Share on other sites More sharing options...
GrimReeper Posted January 17, 2022 Share Posted January 17, 2022 Looks great ingame Link to comment Share on other sites More sharing options...
ronyalan Posted March 12, 2022 Share Posted March 12, 2022 A must have mod 10/10 Link to comment Share on other sites More sharing options...
1337w0n Posted May 4, 2022 Share Posted May 4, 2022 I noticed that you have mods that require this mod listed as requirements for this mod. Why? That's so confusing. Link to comment Share on other sites More sharing options...
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