krimzin Posted November 11, 2009 Share Posted November 11, 2009 Hm. Perhaps you could just clone the city cells and add a bunch of guards to have an epic battle with, switch back to the originals, then change a few buildings to rubble from kvatch and set the castles ownership to you after you kill the guards and the count(ess) Link to comment Share on other sites More sharing options...
Deleted1497043User Posted November 12, 2009 Author Share Posted November 12, 2009 Well you cant kill the count(ess) but maby just lock them up. To many quests nee them Link to comment Share on other sites More sharing options...
Slawter500 Posted November 12, 2009 Share Posted November 12, 2009 No. If you duplicate em then you can feel free to kill them. Link to comment Share on other sites More sharing options...
Deleted1497043User Posted November 12, 2009 Author Share Posted November 12, 2009 Yeah but if you make a clone then kill the clone and then the non clone is there it wont make sence Link to comment Share on other sites More sharing options...
Deleted1497043User Posted November 12, 2009 Author Share Posted November 12, 2009 Yeah but if you make a clone then kill the clone and then the non clone is there it wont make sence Link to comment Share on other sites More sharing options...
Kamoba Posted November 12, 2009 Share Posted November 12, 2009 thats why you move the non-clone somewhere safe, and out of the way..... a one way door for example, to a never ending pit..... *whistles innocently.* Oh by the way, Bravil would proberbly be a logical plot start to the game... and the count in not essential! :) Link to comment Share on other sites More sharing options...
Deleted1497043User Posted November 12, 2009 Author Share Posted November 12, 2009 yeah but you need the non clone for questswhich is why i said we should lock up the counts Link to comment Share on other sites More sharing options...
Deleted1497043User Posted November 12, 2009 Author Share Posted November 12, 2009 and i would think kill the survivers at Kvatch would be a nice place to startor maby not cuz then u can have a seris of quests to try and kill martin Link to comment Share on other sites More sharing options...
Deleted1497043User Posted November 12, 2009 Author Share Posted November 12, 2009 and i would think kill the survivers at Kvatch would be a nice place to startor maby not cuz then u can have a seris of quests to try and kill martin Link to comment Share on other sites More sharing options...
Kamoba Posted November 12, 2009 Share Posted November 12, 2009 I'll be compleatly and totally and brutally honest... Its an idea to overthrow the empire... Most of the NPC's that have been mentioned for being killed, are essential mostly for quests to help the empire!!! LOL So all I can see on this thread right now is... funny... "We can't kill them off they are essential for the help for bruma quest." I'm sorry i'm not trying to sound rude, but lets face it, the idea is the ruin the empire, not to help it... All the quest npcs in most major cities, are the enamy... :) Link to comment Share on other sites More sharing options...
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