Necromancist Posted November 5, 2009 Share Posted November 5, 2009 I've had this problem before, but I fixed it somehow. Can't remember how. Anyway, it came back after installing the new MMM (along with the compability patch for FWE) and waiting 9 in-game days for the cells to reset. Now I can't enter any area with creatures (I.E outdoors) without the game crashing while it loads. Here's my load order:Fallout3.esm Anchorage.esm ThePitt.esm BrokenSteel.esm PointLookout.esm Zeta.esm Unofficial Fallout 3 Patch.esm CALIBR.esm CRAFT.esm FO3 Wanderers Edition - Main File.esm Mart's Mutant Mod.esm Project Beauty HD version.esm Abbreviated Effects.esm Ammo Bench.esm Unofficial Fallout 3 Patch - Operation Anchorage.esp Unofficial Fallout 3 Patch - The Pitt.esp Unofficial Fallout 3 Patch - Broken Steel.esp Unofficial Fallout 3 Patch - Point Lookout.esp Unofficial Fallout 3 Patch - Mothership Zeta.esp CRAFT - Activation Perk.esp Ammo Bench - CRAFT Plugin.esp Ammo Bench - CALIBR.esp Ammo Bench - Artisan.esp Ammo Bench - Old Ammo-Benches.esp BoS_DX.esp Outcast DX.esp COL Enclave VER2.esp COL Enclave Hell.esp ShishkebabWithoutGlove.esp dD-Less Blood Time.esp radio_fix.esp SniperZooming.esp Existence2.0.esp RobCo Certified.esp Wasteland Whisperer.esp MyMegatonHomeAmmoPress.esp Fellout-Full.esp Fellout-Anchorage.esp Fellout-BrokenSteel.esp Fellout-pipboylight.esp FO3 Wanderers Edition - Main File.esp FO3 Wanderers Edition - DLC Anchorage.esp FO3 Wanderers Edition - DLC The Pitt.esp FO3 Wanderers Edition - DLC Broken Steel.esp FO3 Wanderers Edition - DLC Point Lookout.esp FO3 Wanderers Edition - DLC Mothership Zeta.esp FO3 Wanderers Edition - UFP Support.esp FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp FO3 Wanderers Edition - Lvl 30 High Skills.esp EVE.esp EVE Operation Anchorage.esp EVE - FWE Master Release (Follower Enhanced).esp EVE Anchorage - FWE DLC Anchorage.esp WeaponModKits.esp WeaponModKits - FWE Master Release.esp WeaponModKits - OperationAnchorage.esp WeaponModKits - ThePitt.esp WeaponModKits - BrokenSteel.esp WeaponModKits - PointLookout.esp WeaponModKits - Zeta.esp Mart's Mutant Mod.esp Mart's Mutant Mod - Hunting & Looting.esp Mart's Mutant Mod - Natural Selection.esp Mart's Mutant Mod - No Floaters.esp Mart's Mutant Mod - No Geckos.esp Mart's Mutant Mod - No Wanamingos.esp Mart's Mutant Mod - Zones Respawn.esp Mart's Mutant Mod - DLC Anchorage.esp Mart's Mutant Mod - DLC The Pitt.esp Mart's Mutant Mod - DLC Broken Steel.esp Mart's Mutant Mod - DLC Point Lookout.esp Mart's Mutant Mod - DLC Zeta.esp Mart's Mutant Mod - FWE Master Release.esp LightweightFoodSanitizer.esp Project Beauty.esp Project Beauty- Broken Steel.esp Project Beauty- Point Lookout.esp mergedpatch.esp Total active plugins: 78 Total plugins: 78 And don't ask me to look for errors in FO3Edit because I don't know how the hell it works. It's too confusing. Link to comment Share on other sites More sharing options...
Necromancist Posted November 7, 2009 Author Share Posted November 7, 2009 Bump. Reply please. Link to comment Share on other sites More sharing options...
eleglas Posted November 7, 2009 Share Posted November 7, 2009 I find that any mod that changes something in the wasteland cells (any of them), other than official DLC's will cause the game to crash, on save, on travel, anything. You best bet is to remove all the mods that add anything to the wasteland, no matter how minor and create a clean save (start a new game). I know its not the advice you were expecting, but it does come down to mods that change the wasteland, and from looking at your load order, theres quite a few. Sorry. Link to comment Share on other sites More sharing options...
Necromancist Posted November 7, 2009 Author Share Posted November 7, 2009 Well, the problem is that even when I disable MMM (which was causing the same bug last time) it still crashes. Link to comment Share on other sites More sharing options...
C4B0S3 Posted November 8, 2009 Share Posted November 8, 2009 Yeah, having this problem too, any other solutions?I HATE going through the Vault. Link to comment Share on other sites More sharing options...
Necromancist Posted November 11, 2009 Author Share Posted November 11, 2009 Bump, again. Link to comment Share on other sites More sharing options...
Necromancist Posted November 13, 2009 Author Share Posted November 13, 2009 Yet another bump. Also, I found out that even disabling all mods didn't work - I'm still getting a crash. EDIT: It's working again... though I don't know why. I just typed "coc megatoncommonhouse" into the console, fast traveled to Rivet City, then saw that the marker for the Jefferson Memorial wasn't there. After trying to reach it (and giving up due to the super mutants that had respawned) I reloaded my earlier save and all of a sudden it worked. Link to comment Share on other sites More sharing options...
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