TheCalliton Posted November 6, 2009 Share Posted November 6, 2009 hey gangim about to start work on a watermellon hammer, and was hoping someone could make a script for it so that it changed people into, what else, WATERMELONScredit will obviousely be given.. i could also use a uvmapper/texturer, and im still working on learning to UV map and i just wanted to make a quick mod Link to comment Share on other sites More sharing options...
TheCalliton Posted November 6, 2009 Author Share Posted November 6, 2009 ok, ill upload it to the tesnexus as a modders recoursethanks again to whoever will do this Link to comment Share on other sites More sharing options...
alex2avs Posted November 6, 2009 Share Posted November 6, 2009 why don;t you use the melon from Oblivion ? it's already Uvmapped and textured. as for the "stick"that should be quite easy to do ; or you could use one from an Oblivion Hammer ;) Link to comment Share on other sites More sharing options...
TheCalliton Posted November 6, 2009 Author Share Posted November 6, 2009 eh... i dont know how to do that... i just made a tube in blander, added a spike to the end and made a melon shape for it... but if you link me a tutorial to how to do what you said, i would give kudos Link to comment Share on other sites More sharing options...
Pronam Posted November 6, 2009 Share Posted November 6, 2009 Owk, its easy.Get Import the weapon, then the melon and save the file as an .obj. (That's what you get with Save instead of export.) Use R to rotate the melon, use S to scale it. Ctrl-J to join the meshes when they are fit correctly.Don't forget to do the same with the collision and put it where it belongs AFTERWARDS, otherwise you'll end up with what I had. I accidentally joined the collision with the melon ;D. Link to comment Share on other sites More sharing options...
TheCalliton Posted November 6, 2009 Author Share Posted November 6, 2009 wow... what?could you send me the proper files? i really dont like unpacking bsa files, and things get messy Link to comment Share on other sites More sharing options...
Pronam Posted November 6, 2009 Share Posted November 6, 2009 This one from the tutorial is very important to remember: http://upload.wikimedia.org/wikibooks/en/8/82/BlenderHotkeysObjectMode.png Link to comment Share on other sites More sharing options...
TheCalliton Posted November 6, 2009 Author Share Posted November 6, 2009 i could just use a UV map, i could try to texture myself Link to comment Share on other sites More sharing options...
Pronam Posted November 6, 2009 Share Posted November 6, 2009 http://img21.imageshack.us/img21/6518/almostht.jpgYou're getting close to the right size...... Here is the my Melon-weapon..resized to not to collide with the head... Just the .nif: Link Link to comment Share on other sites More sharing options...
sinisterassasin Posted November 6, 2009 Share Posted November 6, 2009 I could make this hammer for you quite easily. Link to comment Share on other sites More sharing options...
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