borgmaster Posted April 19, 2014 Share Posted April 19, 2014 Im interested in starting a sword mage mod. The sword mage type in question is loooooosseeelly based on dnd. So far i just plan on making a few custom spells and enchantments to go with a quest but im not sure some of the mod ideas would work. Biggest concerns:Can i make a barrier spell persist for a few minutes after casting? Like a shoot and forget spell.Could i give swords the spellbreaker enchantment so that when any sword is used to block it would cast the barrier.Ive seen teleport spells work but they can be finicky(through walls and such), is there a way to combine a teleport spell and a invisibility spell without messing up the ai horrendously. Minor concerns:Making good aegis spells such as snare aegis and assualt aegis. Its more balance than anything.Can i make a barrier spell persist for a few minutes after casting? Like a shoot and forget spell. Link to comment Share on other sites More sharing options...
chanchan05 Posted April 19, 2014 Share Posted April 19, 2014 Barrier: Yes, it's been done before in another mod called Dwemerverse Spellbreaker: Theoretically yes. Go into the CK and make a sword then put spellbreaker's enchantment on it. Or if you want to modify it a bit, create a new enchantment using spellbreaker as base. Link to comment Share on other sites More sharing options...
borgmaster Posted April 20, 2014 Author Share Posted April 20, 2014 I did not see that mod but ill look it up. As for the enchantment it doesnt let me place it on a weapon. Link to comment Share on other sites More sharing options...
chanchan05 Posted April 20, 2014 Share Posted April 20, 2014 Duplicate the enchantment, then edit it in the CK. Remove the item restrictions. Link to comment Share on other sites More sharing options...
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