Jump to content

Introducing Thomas


The Mantis

Recommended Posts

:D It is good to get into character.

 

No matter what kind of character I make, they always end up as these heavily-armored juggernauts with longbladed swords and hefty magic.

 

I really need to design some more preferences into characters...

 

For example, in Daggerfall, you could forbid certain armor or whatnot types when choosing a class. That helped to enforce preferences. Having a character refuse to equip leather or chainmail because it clashes with his/her style does help keep on on one's toes. ^_^

Link to comment
Share on other sites

Now THAT'S the spirit!

 

I've tried to create one of those, but the temptation to don armor always gets too overpowering for me...

 

The more backwater characters can be a lot more fun to play than the typical good-guy.

 

Rogues, for example, tend to walk into the houses and walk out with all the owner's possessions. You can't do that with a really pious character.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...